newtonian inetia

1 posts ยท Mar 20 1997

From: Sprayform <sprayform.dev@n...>

Date: Thu, 20 Mar 1997 04:12:59 -0500

Subject: newtonian inetia

Hope the following helps someone:--

Assuming everyone has read Jon T,s (Elegant,beauty in simplicity) vector
movement for FT. The whole point for having thrusters is to rotate the
ship,therefore they are smaller and have less 'thrust' effect than the main
engine.The mass of the ship will determine how quickly (in a game turn) they
produce an effect,small escorts can dance the larger capital ships will plod.
since a fighter is of *very* small mass and is basically big thrusters,some
fuel for a battle, a weapon,oh and a bit of o2,they can spin on a dime flip
and fire ie the star fury. If the B5 wars have young races with more
manuverably small ships (big ships with the same manuverability will cost the
earth as they have to take up mass with living accom. toilets,etc so will only
have smaller thrusters but *large* fuel tanks for an extended engagement)but
poor man. capitals and the older races have an even man.across the range from
small to large which fleet would you want!!

The older races could move as a fleet whilst the younger ones had the
difficulty of keeping the fleet together and not been taken out piecemeal!

IIRC this is just like the ships behaved in the' battle of the line' B5

I know I want the Vorlon fleet with its learning skin and COOL shapes
Cephalopods rule o.k.

Jon (top cat) SDL