From: Steven Arrowsmith <arrowjr@u...>
Date: Fri, 4 Dec 1998 15:57:12 -0500 (EST)
Subject: New Weapon Tech
Wave Field - Destroys Incoming fighters, missiles and ships. Mass:8 Damage: special Range: 6" Points: 40 Fighters - Roll 1d6, Results = number of fighters destroyed Missiles - Roll 1d6 1,2,3 no hits 4,5,6 missile destroyed - roll per missile. Sub packs - Roll 1d6 1,2,3,4 no hit 5,6 = pack destroyed - roll per pack. Ships - 1d6 if a 6 is rolled then systems check must be done. Wave fields must be charged before use. Each round roll 1d6 and note the results - when it accumulates up to 6 it may fire at any time. The Wave field cannot be in operation at the same time shields are functioning. Nick named the "Tesla Field" Comments SA