New Ship Record Sheet

5 posts ยท Sep 25 1996 to Oct 9 1996

From: PCARON <Pcaron@c...>

Date: Wed, 25 Sep 1996 11:13:07 -0400

Subject: New Ship Record Sheet

Hello All,

I've just put the finishing touches on a new Ship Record Sheet for Full
Thrust. For those of you who don't know, I designed a PCX version of the Full
Thrust Ship Record Sheet a few months ago. There's a copy of it on the
Unofficial Full Thrust page.

When our gaming group plays, we use printouts of our sheets inserted in clear
vinyl holders. We mark them with grease pencils and erase them when the game
is over. One of the things we discovered was that the grease pencils were too
big to use in the tiny order boxes.

So, I redid the sheet with fewer ships on it and enlarged the fleet movement
chart significantly so you could write something legible in them with a grease
pencil. I'm really happy with how they came out. I reduced the number of
Escort class ship symbols to three, Cruisers to two and Capital Ships to one.
The movement chart has room for only six ships now but the boxes are much
larger. Yeah, there are fewer ships per sheet now but it makes it more useable
for people who prefer to use grease pencils.

After doing this, I couldn't help but notice all of the empty space to the
right of the ship symbols. I decided to put it to good use. I cut and pasted a
bunch of fighter, mine and missile symbols from the data base to the sheet in
various sections. When you drop a mine, you circle the mine type with the
grease pencil (we have four types of mines in our group). You don't have to
write what type of mine it is, you just circle the appropriate symbol and
write in the big ID box the models id number. Ditto for the fighters and
missles. I've also included endurance boxes so you can check them off when
your
fighters/missles move.  I also have hit boxes for the fighters.  Useful
for keeping track of fighter sqaudrans strength when they dock for refueling.

Finally, I included a "cheat sheet" box with the ranges and
'to-hit'
rolls needed for various other weapon systems (alot of our own brewing). I
like how the sheet came out. I'm going to put this on the net sometime soon.
Hope some of you find it useful.

Pete

From: FieldScott@a...

Date: Wed, 25 Sep 1996 21:06:40 -0400

Subject: Re: New Ship Record Sheet

> Pete writes:

> When our gaming group plays, we use printouts of our sheets

Why not just use water-based marker pens? You can usually find them with
fairly fine tips, and they wipe off with a damp rag (as long as you don't let
them sit for months or so.)

From: Niall Gilsenan <ngilsena@i...>

Date: Thu, 26 Sep 1996 09:50:48 -0400

Subject: Re: New Ship Record Sheet

Could you e-mail me a copy if its not too much trouble?

Thanks.

From: MJMurtha@a...

Date: Wed, 9 Oct 1996 01:46:34 -0400

Subject: Re: New Ship Record Sheet

What is PCX?

From: Alun Thomas <alun.thomas@c...>

Date: Wed, 9 Oct 1996 06:02:31 -0400

Subject: Re: New Ship Record Sheet

> MJMurtha@aol.com wrote:

> What is PCX?

Its a graphics file format (used mainly on the PC I think).