Needle Beam questions and GBR Space forces

5 posts ยท Nov 12 2001 to Nov 13 2001

From: Glenn M Wilson <triphibious@j...>

Date: Mon, 12 Nov 2001 15:23:01 EST

Subject: Needle Beam questions and GBR Space forces

1) I assume that each NB battery requires a FCS for a target system.

But...

If I have Four Needle Beams and two FCS's and target two NB on Drives and two
NB on FCS #1 of the enemy ship how exactly is the result determined.?

Do I roll two dice for each battery (2 NB each) and use the results (0, 1, 2
hits)?

The reason i ask is that one die has 1/6 chance of a hit but 2 dice (two
beams) has a 1/3 chance of ONE hit and three NB's has 1/2 chance of one
hit, etc...

MT is unclear if they assume one NB per battery/FCS or one die per NB in
a battery. All the examples seem to assume one NB is fired at a time. But
nothing precludes mounting more. A 4 NB battery under one FCS would either
give you one die (0 or 4 hits) or give you four die (with
approximately a 2/3 chance of at least 1 hit.)  And yes, I have light
ships escorting more 'conventional' Beam and MT Missile/SM armed
Cruisers/Capital ships that armed  with multiple NB:

I have some designs for a nation/race where NB armed ships are part of
System defense. The intent is to force the enemy to retreat using FTL (No
FCS's) or be forced to maintain a constant straight line path (Two hits on
engines) allowing the other components of the SD forces (MT missile boats and
some Beam armed Boats) to have better chances of hitting the aggressors.

Offensively, NB ships could force an enemy fleet to assume paths of more
predictable nature allowing SM/MT Missiles to be more useful in
destroying the opposition.

Along a similar line...

I have been working on the Great Bear Republic Space Forces. For those who
remember the chaos that was the GBR land force(s) you will be disappointed to
know that only the Confederal level of government
controls FTL ships but the SD forces (Non-FTL) are shared with the
Federal level (but not regional or lower levels of what passes for government
in the GBR.)

Control of FTL ships goes back to the founding of the GBR under the troika of
Larrey Finestein, Morton "Moe" Howe, and "No first name, call me Curley"
Smith. They established the baseline force that grew into the GBR Vacuum
Force. It's in space or they would have called it an Air Force... Thank God
for advisors...

The GBR was based on a 'modified' Air Force model because the founders of the
GBR got sea sick easily. And they wanted no reminders of a "Space *Navy* " at
all.

Hence the GBR Vacuum force divides it self into 6 components (you expected
less?)

1. The System Defense Force - non-FTL using C1, C2 Beams, MT Missiles,
NB's, sub-munitions and ER/SR SMR's as standard weaponry.  All ships are
either 12 or 24 mass in size.

2.  Police/Patrol and AEW functions are provided by the "Patrol" using
ships of 24 mass (so far) and carrying either 4 x C1 and (MD 4, screen
1,
Armor 2 or MD 6, Screen 1); or Enhanced sensors, Armor 1, Screen 1 and 2 x C1;
or Superior Sensors, 2 x C1, Screen 1; other designs pending.

3. (FTL) Strike Boats (Hull mass between 20 and 40, Hull Integrity between
weak (number 2) and average (number 3) and equipped

NB20w (mass 20, weak integrity) 1 FCS, 3 x NB, armor 1, MD 6

FF (20, average integrity)
1 FCS, 6-arc C2, PDS x 2,

NB25w 1 FCS, 3 x NB, MD 8

NB30w 1 FCS, NB x 4, armor 2, PDS x 1, MD 6

NB40w 2 x FCS, 4 x NB, 2 x PDS, MD 8

NB40a 2 x FCS, 4 x NB, 2 x PDS, MD 6

MTM Boat (40 average) 1 FCS, 1 x C1, 4 x MT Missiles, 1 x PDS, MD 6

4. Interceptor class - 7 designs, mass 48 CL, 49 CL, 64 CE, 80 CHB, 80
CH, 80 CHT, and another 80 CHT; sporting Beams, size 1 through 4, PT, most
PDS, some Screen. Statistics available...

5. Bombardment Class - Non-CV - 3 designs; 96 BC-T, (* BC-SA, and the
(single) DN-M at 200 mass (second hand hull.)  Statistics available...

6. Space Fighter Mother Ships - 4 designs: 90 Mass, 5 bay CVE-equivalent
designed for merchant convoy escort, 120 mass, 4 bay CVL-equivalent
designed for 'escort and patrol', 180 mass, 9 bay second hand
CVA-equivalent 'strike force multiplier' and the massive second hand 210
mass, 6 bay armored (16) "Battleline Support" ship, CVH-equivalent.
Statistics available...

Gracias,

From: Jaime Tiampo <fugu@s...>

Date: Mon, 12 Nov 2001 15:25:12 -0800

Subject: Re: Needle Beam questions and GBR Space forces

> Glenn M Wilson wrote:

You roll one die per battery, but only require 1 FCS per target system.
Multiple hits do multiple damage to systems tha can take more then one hit
like engines.

From: Glenn M Wilson <triphibious@j...>

Date: Mon, 12 Nov 2001 19:00:29 EST

Subject: Re: Needle Beam questions and GBR Space forces

On Mon, 12 Nov 2001 15:25:12 -0800 Jaime Tiampo
<fugu@spikyfishthing.com> writes: <snip>
> You roll one die per battery, but only require 1 FCS per target

So, it would behoove me to plan my batteries with 1 or 2 NB's paired up
with a FCS to maximize my damage when (IF) I get in close... 2+FCS on
Engines, 1+FCS on enemy FCS#1, 1+FCS on Enemy FCS #2, and 1 +FCS on
either FCS#3 or perhaps an AFDC/PDS on the ship.

Gracias,

From: Jaime Tiampo <fugu@s...>

Date: Mon, 12 Nov 2001 18:03:10 -0800

Subject: Re: Needle Beam questions and GBR Space forces

> Glenn M Wilson wrote:

> So, it would behoove me to plan my batteries with 1 or 2 NB's paired

I don't know if you'd want to have that few shooting at anything. I have some
destroyers that have 4 needle beams per ship and only 1 FCS. Even with 4 I
rarely hit anything. I tend to run a min of 6 of these together and I think
I've only managed once to disable a ship

From: Izenberg, Noam <Noam.Izenberg@j...>

Date: Tue, 13 Nov 2001 07:18:23 -0500

Subject: Re: Needle Beam questions and GBR Space forces

> Glenn wrote:

> So, it would behoove me to plan my batteries with 1 or 2 NB's paired

At your own risk. A needle hits the targeted system only on a 6. If you want a
better than even chance of taking out your target system, as Jaime said, you
need at least 4 needles on it. If you want to be sure you've taken it out,
more like 7. Allowing that many needles in a single (fore) arc within 12" of a
target is something your opponent will

be trying to prevent. I
Needle ships are unforgiving of average-to-bad die rolls.

A class 2 beam is almost always a better system for the mass and cost
than a needle. A while back alternative/upgraded needles were discussed
on the WDA, producing consensus, balanced (though still unofficial)
multi-arc and long range needles.

check out:
http://homepage.mac.com/nizenberg/WDA-Beams.htm#HNeedle
http://homepage.mac.com/nizenberg/WDA-Beams.htm#Multi-arc%20Needle