Naval Rules

7 posts ยท Aug 19 2002 to Aug 21 2002

From: KH.Ranitzsch@t... (K.H.Ranitzsch)

Date: Mon, 19 Aug 2002 15:20:41 +0200 (CEST)

Subject: Naval Rules

Allan Goodall schrieb:
> I've shelved the rules for now. Every now and again I

Examples ? I am on the lookout for fast-flowing naval rules.

Greetings

From: Allan Goodall <agoodall@a...>

Date: Mon, 19 Aug 2002 14:40:59 -0500

Subject: Re: Naval Rules

On Mon, 19 Aug 2002 15:20:41 +0200 (CEST), KH.Ranitzsch@t-online.de
wrote:

> Examples ? I am on the lookout for fast-flowing naval rules.

_General Quarters_ comes to mind. Seekrieg is quite a bit slower even
than FT.
_Great White Fleet_ (the pre-dreadnought supplement for Avalanche Press'
naval games) has a more detailed tactical combat system that can be used with
_1904
- 1905_ and their Spanish-American War game. It still uses hexes, but
these can be easily converted to inches. I have a Wargames Illustrated article
for a
DBA-like game for Russo-Japanese War that plays reasonably well and
quickly.
There's a follow-on supplement for WW1 that came out earlier this year.

From: Dave Strebe <strebe@i...>

Date: Mon, 19 Aug 2002 12:57:13 -0700

Subject: Re: Naval Rules

> I have a Wargames Illustrated article for a

What # was the Wargames Digest?

Thanks

From: Allan Goodall <agoodall@a...>

Date: Mon, 19 Aug 2002 15:08:21 -0500

Subject: Re: Naval Rules

On Mon, 19 Aug 2002 12:57:13 -0700, "Dave Strebe" <strebe@intergate.ca>
wrote:

> What # was the Wargames Digest?

Wargames Illustrated, not Wargames Digest. (I've never heard of a Wargames
Digest, though I do remember -- and still own some issues of --
Wargamer's
Digest from the 1970s, later reincarnated/re-run as Military Digest). It
was
issue number 143 for the pre-dread stuff and 175 for WWI.

From: Alan and Carmel Brain <aebrain@w...>

Date: Tue, 20 Aug 2002 22:43:54 +1000

Subject: Re: Naval Rules

From: <KH.Ranitzsch@t-online.de>

> Examples ? I am on the lookout for fast-flowing naval rules.

From: Robert Minadeo <raminad@e...>

Date: Tue, 20 Aug 2002 09:25:49 -0400

Subject: Re: Naval Rules

[quoted original message omitted]

From: Scott Siebold <gamers@a...>

Date: Tue, 20 Aug 2002 23:58:55 -0500

Subject: Re: Naval Rules

> Examples ? I am on the lookout for fast-flowing naval rules.
You might try "Age of the Dreadnought" which was the pre
Dreadnought/Dreadnought expansion
to Age of Iron rules (American Civil War Naval rules). The only criticism I
had was that the author came out with the rules a little too fast (after Age
of Iron was a success) and they needed some additional research. The British
armor is rated a little too high while the American and Russian armor is rated
too low. The rules play quick and are easy to learn.

I have not been heavily into the newer sets of naval rules but I have tried
some of the early computer moderated rules and they worked out OK.