Nano-technology & resources

1 posts ยท Apr 22 1998

From: Tim Jones <Tim.Jones@S...>

Date: Wed, 22 Apr 1998 14:04:12 +0100

Subject: Nano-technology & resources

On Wednesday, April 22, 1998 11:58 AM, Jonathan white
> [SMTP:jw4@bolton.ac.uk] wrote:

> Would make rather a mockery of any sort of campaign resources thing.
If
> your carrier gets zapped, just grow another. Still, I supose you would

If you have ever played 'Total Annihilation' by Cavedog?
It uses exactly that technology - the resources are energy
and metal use by the nanolathe to create units.

You have to husband those resources so it adds to the strategic element. Also
the time to build a big unit is significant so you don't squander it.

Its the best real time SF strategy game ever BTW and far too addictive to be
healthy. Not quite DS2 but close enough for the time being.