From: Allan Goodall <agoodall@a...>
Date: Mon, 8 Sep 1997 11:28:25 -0400
Subject: Muskets in SG2? (was Re: United States Civil War)
This is on topic. No, really! Just skip down to the last paragraph. > At 02:17 PM 9/6/97 -0500, John Hamill wrote: If the south had won at Gettysburg on the 1st or second days, Meade would have retreated to Piper's Creek and a battle would have been fought there. If Lee followed Longstreet's suggestion and gone around Meade's left flank, the Army of the Potomac would have assaulted Lee's force on ground of Lee's choosing. In any of these cases, or the case of a win on the 3rd day, Lee would have retreated to the south having only enough ammunition for one more day's fight and Meade would have been replaced until Grant took over in October. Nothing else would really have changed due to the fall of Vicksburg. There were several points where the Confederates could have won the war (the most likely was Stonewall Jackson's plan to take Washington immediately after Bull Run, but Johnson overrode him). All of these points required Britain and/or France to recognize the Confederacy as a sovereign nation. After Lincoln emancipated the slaves, public morality in Britain pretty much ended the possibility. Okay, so what does this have to do with the mailing list, you might ask? Well, it's got me interested in an idea for doing a Stargrunt 2 scenario based on the _Guns of the South_ (by Turtledove, who has a sequel coming out this fall). Has anyone come up with SG2 stats for muskets? I was thinking of doing a small (well, small for the Confederates) scenario using some HO scale North Vietnamese miniatures for the confederates (some of the figures have slouch hats and AK's) and some HO scale Union soldiers. I was wondering what if anyone has come up with SG2 stats for anachronistic weapons.