From: kaime@m...
Date: Mon, 11 Jun 2001 03:29:57 -0400
Subject: MT Missiles vs. Kra'Vak Scatter Packs
Kra'Vak Scatter Packs vs. MT Missiles - how do people out there handle these situations? Thanks, Aimee
From: kaime@m...
Date: Mon, 11 Jun 2001 03:29:57 -0400
Subject: MT Missiles vs. Kra'Vak Scatter Packs
Kra'Vak Scatter Packs vs. MT Missiles - how do people out there handle these situations? Thanks, Aimee
From: Brian Bell <bkb@b...>
Date: Mon, 11 Jun 2001 06:41:46 -0400
Subject: RE: MT Missiles vs. Kra'Vak Scatter Packs
Since Scatter Packs roll 1-6 for damage and an MT Missile only has 1 damage point, it is an automatic kill. But the Scatter Packs must target each MT Missile individually.
From: Ryan Gill <rmgill@m...>
Date: Mon, 11 Jun 2001 12:41:50 -0400
Subject: RE: MT Missiles vs. Kra'Vak Scatter Packs
> At 6:41 AM -0400 6/11/01, Bell, Brian K (Contractor) wrote: How do you balance the fact that MT missiles are more difficult for PDS and fighters to engage? For example, PDS will take down MT missiles on a 6 where as Salvo Missiles are handled as for beams. Thats greatly smaller chance (1 in 6) than with SMs or Fighters. I've always taken it to be represented by the fact that MT missiles have a higher energy terminal phase as well as a large number of advanced penetration aids and decoys.
From: John Leary <john_t_leary@y...>
Date: Mon, 11 Jun 2001 10:20:09 -0700 (PDT)
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
> --- kaime@mindspring.com wrote:
From: David Griffin <carbon_dragon@y...>
Date: Mon, 11 Jun 2001 10:59:55 -0700 (PDT)
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
Is this a formal ruling from GZG (maybe from a tournament ruling) or your suggestion? Seems like even hitting on a 5 or 6, the Kra'vak were pretty resistant to missiles. With 1 guaranteed kill per missile, that seems like you'd have to really have a lot of missiles. Perhaps this is intended, I don't know. > --- John Leary <john_t_leary@yahoo.com> wrote:
From: Brian Bell <bkb@b...>
Date: Mon, 11 Jun 2001 14:11:58 -0400
Subject: RE: MT Missiles vs. Kra'Vak Scatter Packs
First off, I assume that we mean the KV Scatterguns not Submunitions packs (which cannot attack fighters/missiles). According to Oerjan (official playtester), that the verbage on p.7 of Fleetbook 1 under PDS applies to MT Missiles and Salvo Missiles when it states "A roll of ... 4-5 kills 1 missile...while a 6 kills 2..." except that you are targeting each MT Missile separately, so 1 is the maximum kill from a single PDS. The same would apply to the Anti-Fighter/Missile systems in FB2 as well. So MT missiles are no harder to hit than Salvo Missiles by PDS and other Anti-Aircraft/Anti-Missile weapons under Fleet Book rules. The only difference is that you have to target each missile seperatly (instead of a salvo of missiles). Any "spillover fire" (fire that would have damaged more than one missile) is lost. FB2 indicates that a KV Scattergun kills 1-6 fighters or missiles. I, too, prefered to keep the MT reading of the MT Missiles where they are only hit on a roll of a 6 for PDS style weapons. Since Scatterguns do about 3 times the damage of a PDS in a single shot, I would have probably give any Scattergun a 50/50 chance to hit an MT missile (hit on 4+). ----- Brian Bell ----- > -----Original Message-----
From: kaime@m...
Date: Mon, 11 Jun 2001 14:50:46 -0400
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
Really most Kra'Vak don't have that many Scatterguns, and since I normally see +/-15 MT missile at least fired at once ... half will get through on the biggest ships (the little ships have +/- 3-4 Scatterguns) and then there are no more Scatterguns left for any defense vs. missile/ MT missiles, nor fighters. I'd like to see a canon/official ruling since our group will be running some events at WarFair in Atlanta GA USA this weekend including Kra'Vak vs. Hu'Man battles. Any chance of an canon or at least tournament ruling? Aimee [quoted original message omitted]
From: Doug Evans <devans@n...>
Date: Mon, 11 Jun 2001 13:57:36 -0500
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
*** I'd like to see a canon/official ruling since our group will be running some events at WarFair in Atlanta GA USA this weekend including Kra'Vak vs. Hu'Man battles. Any chance of an canon or at least tournament ruling? *** For a tournament ruling, shouldn't you be talking to the tournament organizer? The_Beast -Douglas J. Evans, curmudgeon One World, one Web, one Program - Microsoft promotional ad
From: Ryan Gill <rmgill@m...>
Date: Mon, 11 Jun 2001 15:03:19 -0400
Subject: RE: MT Missiles vs. Kra'Vak Scatter Packs
> At 2:11 PM -0400 6/11/01, Bell, Brian K (Contractor) wrote: Yes. > According to Oerjan (official playtester), that the verbage on p.7 of except > that you are targeting each MT Missile separately, so 1 is the maximum That would appear to mean that there is no difference. I've always understood MT Missiles to be different. Specifically due to the old MT rules of PDS fire working one way against Fighters and another against MT missiles. Since in FB1 salvo missiles were resolved just like fighters, it seemed that MT missiles were handled differently. I also understood that section to be talking about Salvo Missile fire resolution. Which means our group was playing MT missiles wrong. > So MT missiles are no harder to hit than Salvo Missiles by PDS and This I understood. > I, too, prefered to keep the MT reading of the MT Missiles where they This was how I held to rules to work. Aye, this was more to what I was thinking. Though one of our local folks, deemed we should go with 5,6 for MT missiles.
From: kaime@m...
Date: Mon, 11 Jun 2001 15:12:55 -0400
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
I guess that's me, or at least I'm one of the organizers - so I'd like to know if there is such a conon or official ruling so we all will be on the same page at the Con. If there is not such a ruling that's fine also. I know within the group I play with (+/-30 people) we have a few different views. I think we'll just let the one running th specific event make the decision, sans an canon or official ruling being posted. In other words, for the Cons (this and others) and the games we have every week, I'd like to know. A [quoted original message omitted]
From: Richard and Emily Bell <rlbell@s...>
Date: Mon, 11 Jun 2001 19:40:20 -0400
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
> Ryan Gill wrote: > At 6:41 AM -0400 6/11/01, Bell, Brian K (Contractor) wrote:
From: Brian Bell <bkb@b...>
Date: Mon, 11 Jun 2001 21:15:57 -0400
Subject: RE: MT Missiles vs. Kra'Vak Scatter Packs
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 KV will have to have a dense fleet pack so ships can support each other with the Scatterguns. Scatterguns have ADFC capibility. - --- Brian Bell bbell1@insight.rr.com ICQ: 12848051 AIM: Rlyehable YIM: Rlyehable The Full Thrust Ship Registry: http://www.ftsr.org - --- - -----Original Message----- From: owner-gzg-l@lists.CSUA.Berkeley.EDU [mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of kaime@mindspring.com Sent: Monday, June 11, 2001 3:13 PM To: gzg-l@csua.berkeley.edu Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs I guess that's me, or at least I'm one of the organizers - so I'd like to know if there is such a conon or official ruling so we all will be on the same page at the Con. If there is not such a ruling that's fine also. I know within the group I play with (+/-30 people) we have a few different views. I think we'll just let the one running th specific event make the decision, sans an canon or official ruling being posted. In other words, for the Cons (this and others) and the games we have every week, I'd like to know. A - -----Original Message----- From: devans@uneb.edu <devans@uneb.edu> To: gzg-l@csua.berkeley.edu <gzg-l@csua.berkeley.edu> Date: Monday, June 11, 2001 2:57 PM Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs > *** -----BEGIN PGP SIGNATURE----- Version: PGPfreeware 7.0.3 for non-commercial use <http://www.pgp.com> iQA/AwUBOyVtTNOVrCdNYgyBEQKr6ACgxizn1oKSqjj29+LjHK8Q/Yas+PEAnRAi 0ph2XEq4NnyuLQx1x+7rScMM =Lbpb
From: Ryan Gill <rmgill@m...>
Date: Tue, 12 Jun 2001 00:52:02 -0400
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
> At 1:57 PM -0500 6/11/01, devans@uneb.edu wrote: Well, for all practical purposes, the tournament is being run by the local GZG group. Myself and Mark are getting roped into the Dirtside organization. Aimee and Scott are handling the FT aspect for the most part. This question came up I suspect as a result of my trying a different tactic against the Kra'Vak this past Saturday. It had come up in theory before, but I'm the main proponent and user of MT missiles in the group.
From: kaime@m...
Date: Tue, 12 Jun 2001 09:24:27 -0400
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
Actually the person who plays the "pirates" uses them the most. In fact a lot of the group uses MT missiles. The question has come up before, but in looking over things fro WarFair I saw that this aspect of the rules needed clarification. Seems there are many opinions on how to actually resolve this Scattergun vs. MT missiles. A [quoted original message omitted]
From: Roger Books <books@m...>
Date: Tue, 12 Jun 2001 09:29:51 -0400 (EDT)
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
On 12-Jun-01 at 09:25, kaime@mindspring.com (kaime@mindspring.com) wrote: > Actually the person who plays the "pirates" uses them the most. In Looking at the damage potential of a scattergun it is painful to use them on fighters or Salvo Missiles. How much more so to use them on a More Thrust Missile? I personally was considering using MT missiles to blunt that close in attack a worthwhile thing even if I lost 1 MT missile per scattergun used. If Oerjan is an indication (and he seems to be a pretty good one) the official ruling will probably be 1 scattergun per MT missile.
From: Ryan Gill <rmgill@m...>
Date: Tue, 12 Jun 2001 13:19:38 -0400
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
> At 9:29 AM -0400 6/12/01, Roger Books wrote: Remember though, scatter packs are 50% less effective against Heavy Fighters. D6 Halved, rounded up. That provides a useful yardstick does it not? (I'm guessing on the correct percentages here, statistics aren't my forte) PDS vs fighters 4,5 - 1; 6 - 2. 60% effective PDS vs salvo missiles 4,5 - 1; 6 - 2. 60% effective PDS vs Heavy Fighters 5 - 1; 6 - 2. 40% effective PDS vs MT missiles 6 only. 20% effective? Scatterpacks vs fighters D6. about 75% effective Scatterpacks vs missiles D6. 90% effective (vs the d6 SMs) Scatterpacks vs Heavy Fighters, 1/2 D6. Scatterpacks vs MT Missiles D6???! 100% effective Scatterpacks are very effective against Salvo Missiles or Fighters, and half as effective against Heavy Fighters. And totally effective against MT missiles? What is a MT missile if not a very heavy Salvo Missile? > on a More Thrust Missile? I personally was considering using MT True, but the 2-3 rate of burning those scatter packs vs the one per one (given the number that you can land on those very maneuverable Kra'Vak) is fairly significant a difference.
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Tue, 12 Jun 2001 20:46:27 +0200
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
Here we go again... > Ryan Gill wrote: > At 9:29 AM -0400 6/12/01, Roger Books wrote: Damage potential? 1 single-shot beam die less its re-roll at range 6 or less... not *that* impressive, I think. > Remember though, scatter packs are 50% less effective against Heavy It does indeed. A single Heavy fighter is harder for a PDS to kill than an MT missile is (the Heavy is hit on rolls of 5 and 6, the MT missile on rolls of 4 through 6), and yet the Heavy fighter is still automatically destroyed if hit by a Scattergun. Why then would the MT missile, which is a softer target than a lone Heavy fighter, not be destroyed by the scattergun? > Richard Bell wrote: > An MT missile is four times as durable as a SM (PDS destroys 4/6 of an <groan> No, no, NO. *PDAF* and *ADAF* both destroy 1/6 of an MTM per shot. Neither of those systems exist in the Fleet Books. The Fleet Book PDS destroys 1/2 MTM per shot (misses on 1-3, hits on 4-6). Regards,
From: Richard and Emily Bell <rlbell@s...>
Date: Tue, 12 Jun 2001 19:41:40 -0400
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
> Ryan M Gill wrote: > At 9:29 AM -0400 6/12/01, Roger Books wrote: You forgot to look at how many fighters are destroyed, and your numbers are a little off PDS vs fighters 4,5,-1; 6-2, 66% effective PDS vs missiles, also 66% effective PDS vs heavy fighters 50% effective Scattergun vs fighters & missiles: 100-600% effective Scattergun vs heavy fighters: 100-300% effective Scatterguns vs PB's: 100-300% effective Scatterguns versus ships: 66% effective Every 100% effectiveness equates to one point of damage. All small targets (non-ships) suffer at least one point of damage when fired upon by a scattergun. This implies that a scattergun is guaranteed to obliterate whatever it is fired at, but it is not guaranteed that other potential targets near the main target will be struck. [PSB extrapolated from rules] Scatterguns would be fired at the centroid of an incoming group of fighters or missiles, except that this centroid may not actually coincide with any of the individual targets, so the aim point is actually shifted to the individual within the group that is the closest (by least squares approximation) to the centroid to ensure that at least one of the threats is caught in the scatter
From: Ryan Gill <rmgill@m...>
Date: Wed, 13 Jun 2001 11:06:19 -0400
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
> At 8:46 PM +0200 6/12/01, Oerjan Ohlson wrote: This is what is throwing me. Why does FB pds work different? PDAF was effectively what PDS is. The mechanism vs fighters didn't change at all. Why is PDS more effective against MT missiles?
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Wed, 13 Jun 2001 17:44:59 +0200
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
> Ryan Gill wrote: Same reason as the Needle beams changed, and the P-torps, and the standard beam weapons, and the entire ship design system... Regards,
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Wed, 13 Jun 2001 17:58:51 +0200
Subject: Re: MT Missiles vs. Kra'Vak Scatter Packs
> Richard Bell wrote: [Ryan Gill's numbers snipped] > You forgot to look at how many fighters are destroyed, and your And Richard either ignored or forgot the (optional but recommended) re-rolls, which boost the efficiencies to 80% against a full-strength non-heavy fighter squadron or 6-missile SM salvo and to 60% against a full-strength heavy fighter squadron :-/ > Scattergun vs fighters & missiles: 100-600% effective No, 66% effective against PBs. Check FB2 p.36, 7th paragraf. Regards,
From: Brian Bell <bkb@b...>
Date: Wed, 13 Jun 2001 12:21:45 -0400
Subject: RE: MT Missiles vs. Kra'Vak Scatter Packs
Alright. A couple of things, first. ADAF was done away with. Its funciton is split between PDS and ADFC. ADFC allows the ship it is on to use its PDS fire to protect another ship that is within 6mu, from fighter or missile attack. The ability to fire at non-attacking fighters was lost. This means that an ADFC with 1 PDS is less effective that 2 ADAFs (on a mass to mass compairison). An ADFC with 2 PDS is almost as effective as 2 ADAFs. And an ADFC with 3 or more PDS is more effective that the equivilent mass in ADAFs. Did PDAF change when going to PDS. It depends on how you look at it. I viewed it as not having changed, but the way missiles are defended against changed. But, you could look at it like PDAF lost the extra strike ability against MT Missiles in exchange for the ability to be more effecient when combined with ADFC. The way anit-missile attacks are handled changed with the introduction of Salvo Missiles. MT Missiles are not referenced, specifically, in FB1 except on p. 11, where it provides mass/cost for them. I think that the rule change could have been made for 2 reasons. 1) To simplify the game and use just one mechanic vs missiles (of any type). 2) To reduce the value of MT Missiles. MT Missiles, when used in mass, were too powerful and led to PT Boat like craft that jumped in, droped thier missiles and jumped out. I think that they were just forgotten (although Oerjan and the other playtesters could shead light on if/how MT Missiles were tested under FB rules). ----- Brian Bell http://www.ftsr.org/
From: Ryan Gill <rmgill@m...>
Date: Wed, 13 Jun 2001 12:45:54 -0400
Subject: RE: MT Missiles vs. Kra'Vak Scatter Packs
> At 12:21 PM -0400 6/13/01, Bell, Brian K (Contractor) wrote: ADFC > allows the ship it is on to use its PDS fire to protect another ship But with 2 ADFCs and 4 PDS, more effective than 3 PDAF and 3 ADAF. > Did PDAF change when going to PDS. It depends on how you look at it. I They didn't change against fighters at all. AD** became a specialized fire control, PDS became multi role when attached to an ADFC as you well know. > The way anit-missile attacks are handled changed with the introduction Hmm. This is where the confusion arises. Such craft are a proper idea in my book. They are not line of battle and are not very good for anything other than light patrol duties or combined punches against any larger vessel. Its been a valid tactic since the creation of the torpedo (not the American Civil War type, but the running type).