Los,
My problem is these large mobile suits of armor. Huge silhouettes are easy
targets to a ground hugging tank with modern fire control. As a story
concept it is interesting but I find it hard to watch/game think about
due to the huge amount of PSB to employ them.
I think I'll stick to Gunsmith cats and Rocket Power.
Magic
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Actually the core science of Gundam revolves around these things called
"Minovsky Particles", which are a byproduct of the particular kind of fusion
power used in the Gundam universe. A byproduct of Minovsky particles is that
they work as a sort of blanket to nullify most types of radar and radio
communications and defeat those types of targeting. It's SOP for warships and
Gundams to commence Minovsky particle emissions before the fight starts. This
is one of the few Universe to have actually come upwith some justification to
the issue
you raise. Targeting is reduced to optical/laser/IR/Heat. SO they
address sensor issues in the series. It then comes down to maneuverability and
armor of which the mobile suits with their size, (and eventual Gundanium
armor), and jumping flying ability, are vastly superior to normal tanks
(though there are also occasional Huge
mega-Ogre-tanks in the series also. Of course these mobile suits and
Ogres and very expensive, which limits their numbers, and still leaves a place
for regular armored and air forces which often fight the mobile suits and
occasionally kill them. Hope that helps.
ANyway all kinds of Gundam science can be found here:
Los
Magic wrote: Los,
My problem is these large mobile suits of armor. Huge silhouettes are easy
targets to a ground hugging tank with modern fire control. As a story
concept it is interesting but I find it hard to watch/game think about
due
to the huge amount of PSB to employ them.
I think I'll stick to Gunsmith cats and Rocket Power.
Magic
[quoted original message omitted]