From: Thomas Barclay <Thomas.Barclay@s...>
Date: Tue, 15 Feb 2000 19:05:26 -0500
Subject: Motorcycles and Grav Bikes for SG2
Ah, how to run these.... My thoughts: - Smaller and faster than a jeep or other size class 1 vehicles. - Don't take hits well. - Can mount some limited armament. Sounds like a size 0.5 vehicle to me. Characteristics: Can mount 2 spaces of weaponry (2 SAWs, or a size class 1 weapon mounted fixed) Can mount fire control or weapon can be manually targetted. Moves as a vehicle. Dismount riders may Re-org to form a combat squad. Fired at as if size class 1 with an additional penalty - fire at them as if 1 RB further away Treat as soft skinned vehicle for purposes of impact from heavy weapons or small arms. (This abstracts the fact the fairings may be armoured, but the sides aren't.... it provides SOME limited cover for the occupant. If the vehicle is hit and penetrated, the crewman may of course have an armour save. Typically, move as vehicle (d12). If you want to be real nasty, you might let them roll 3d4 instead - makes them a bit faster than other vehicles in the game. They can carry one crew man plus 1 passenger. If they carry a passenger, shift their movement die down a die type to represent the encumberance factor. Just a thought. These make good couriers.