From: Tony Christney <tchristney@t...>
Date: Wed, 20 May 1998 12:09:44 -0700
Subject: Re:morale rules (in TACOPS)
> At 01:31 PM 5/20/98 -0700, you wrote: > Do you remember that game TACOPS? Not a bad game but it had NO morale The only computer game I have come across with a realistic morale system is Close Combat 2. If you haven't yet tried it I very highly recommend it. It is definitely the closest game to simulating the kind of battles SGII portrays. Unfortunately the maps are so complicated that making custom scenarios is a very serious undertaking. The morale in that game is realistic enough that moving a squad into a building with dead friendlies lying around can cause your soldiers to panic! Try to charge a MG.42 team without suppressing them first will end one of two ways: your soldiers do nothing except hide, or they run out and end up a pile of dead soldiers... The sight of a Konigstiger can send men running. Did I mention it's one of my favorite computer games? Sorry for going a bit off-topic... /**********************************