From: PCARON <Pcaron@c...>
Date: Mon, 10 Feb 1997 09:35:20 -0500
Subject: Mines.
<Scott Field wrote:> > I think a lot of people on this list would agree. I make my mines do > Scott Field Our group modified the mine rules early on. Here's what we came up with... Beam Space Mine Layer (3 mines) Mass: 3 Cost: 10 Does 9d6 BEAM damage to any ship within 3" of mine. Screens and armor protect. Nuclear Space Mine (3 mines) Mass: 3 Cost: 10 Does 1d6 damage to any ship within 3" of mine. Screens and Armor do NOT protect. EMP Space Mine (3 mines) Mass: 3 Cost: 10 Forces threshold checks per EMP missile rules in More Thrust to any ship within 3". Antimatter Space Mine (3 mines) Mass: 6 Cost: 20 Does 2d6 damage to any ship withing 3" of mine. Screens and Armor do NOT protect. I've seen some good ideas on the net lately regarding mines. I may modify the above rules a bit. I'll be paying close attention to what others are doing in their FT games.