Mecha Carnage and Aargh!

5 posts ยท Apr 30 1997 to Apr 30 1997

From: Robin Paul <Robin.Paul@t...>

Date: Wed, 30 Apr 1997 11:23:03 -0400

Subject: Mecha Carnage and Aargh!

Hallo gents-  re Aargh!  I got through the viva OK, and thanks to all of
you
who wished me luck- "all on the Full Thrust email list" is in my
acknowledgements list! And all it means is I'm smarter than the
caterpillars...

I've also been having a shot at "Mecha Carnage" since I regained
consciousness. I've been playing solo with the handful of mecha I own. My
early impressions are _very_ positive.

The complexity level is closer to, but less than, that of DS2 rather than
FT, and neatly combines playability with anime-style chrome.  The game
requires d4/6/8/10/12/20.  Players take turns to activate single mecha,
as per FT. You don't have any of that high definition hit location stuff, and
tracing the fate of every Joule of energy, that stopped me playing Battletech
more than twice There is a critical hit system which works simply and well.
The system is generic and easily "tweakable" to specific backgrounds. There is
a points system, which seems to be a reasonable one. Different tech. level
mechs of the same size have different capacities for weapons, and different
effective ranges with the same weapons. The "Macro Size level" idea would let
you run real monsters in the same game as more "normal" (if that makes any
sense for mecha!) machines. Transformable mecha are included.

Overall, it is exactly the level at which I want to play
mecha/anime, and if I'd been told it was a GZG game I wouldn't have been
surprised, which is high praise.

Cheers, Rob

From: Mark A. Siefert <cthulhu@c...>

Date: Wed, 30 Apr 1997 12:05:45 -0400

Subject: Re: Mecha Carnage and Aargh!

> On Wed, 30 Apr 1997, Robin Paul wrote:

Sounds really good. I'm trying to get ahold of my own copy, but I'm running
into problems with the matter of foreign money. So far, none of the postal or
backing institutions know what I'm talking about when I ask them to make out
an international money order in sterling. They could get the mony (in hard
currency or a check) but there's a flipping $20 dollar service fee. Does Gomi
Design take a Visa card?

Any suggestions?

Later,

From: CmdrDuh@a...

Date: Wed, 30 Apr 1997 13:00:22 -0400

Subject: Re: Mecha Carnage and Aargh!

I have read about Mecha Carnage here on the list, and I was wondering where I
can get a copy?

david

From: Ground Zero Games <jon@g...>

Date: Wed, 30 Apr 1997 15:03:49 -0400

Subject: Re: Mecha Carnage and Aargh!

> I have read about Mecha Carnage here on the list, and I was wondering

From: Ground Zero Games <jon@g...>

Date: Wed, 30 Apr 1997 15:04:00 -0400

Subject: Re: Mecha Carnage and Aargh!

> On Wed, 30 Apr 1997, Robin Paul wrote:

Gomi have no VISA facility I'm afraid; suggest you talk to them direct to see
the best way of solving your problem. [Email to: