"Me Too" firing

1 posts ยท May 28 1997

From: kj@p... (Karl G. Johnson)

Date: Wed, 28 May 1997 01:43:38 -0400

Subject: Re: "Me Too" firing

Another option:

Design a chart (like the 'beta' version below) and have both players roll at
the beginning of the combat phase; each player resolves all attacks from all
ships with that weapons type (for their fleet) and then "scroll through" the
remainder of the list until all possibilities have been exhausted (if you
reach the bottom before all weapons have fired, roll back to the top of the
list until you end up where you started); weapons not possessed by a
particular fleet are skipped. This will lead to some wildly different
games...

Use 2 6-sided dice

DR Weapon
2        Needle Beams/AA megabatteries
3        Submunitions/Scatterguns
4 Pulse Torpedo 5 Missiles
6-7      A-C beams
8        PDAF/ADAF
9 Rail Guns 10 Fighters 11 Boarding
12       Nova Cannon/Wave Gun

... and takes the "me too" factor out of the equation. True, it also takes
away a critical command decision, but... well, play with it and see what you
think.

KJ

"War Is too important to be left to the politicians."
-Col. Jack D. Ripper