looking for Modular Fighters?

6 posts · Dec 24 2004 to Dec 27 2004

From: DOCAgren@a...

Date: Thu, 23 Dec 2004 22:06:46 EST

Subject: looking for Modular Fighters?

I know I saw a set of rules to design your own modular fighters somewhere but
in a search I can't find it now.

I'm considering for my homegrown power a modular fighter.   Giving them
the ability to swap from intercepter to multirole to attack fighters and have
the ability to attach fuel pods for long range mission.

So was I dreaming or is it out there somewhere?

Have a Good One, DOC Agren    (Lurker on the Digest)

From: Laserlight <laserlight@q...>

Date: Thu, 23 Dec 2004 22:36:29 -0500

Subject: Re: looking for Modular Fighters?

> I know I saw a set of rules to design your own modular fighters

Search for "Jared Noble" and "fighters".

> So was I dreaming or is it out there somewhere?

These are not mutually exclusive possibilities...

From: Thomas Heaney <Thomas@k...>

Date: Fri, 24 Dec 2004 06:44:28 -0000

Subject: Re: looking for Modular Fighters?

This what you are looking for?

http://www.homegame.org/siefert/uftwwwp/files/fighters.htm

Hope this helps.

Thomas
[quoted original message omitted]

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Sat, 25 Dec 2004 12:39:32 +0100

Subject: Re: looking for Modular Fighters?

> Thomas Heaney wrote:

> This what you are looking for?
homegame.org/siefert/uftwwwp/files/fighters.htm

...though keep in mind that those rules are for FT2/MT, not for the
Fleet Books.

Regards (and Merry Christmas, etc.),

From: Jerry Cantrill <jwcantrill@e...>

Date: Sat, 25 Dec 2004 18:58:53 -0500

Subject: Re: looking for Modular Fighters?

Hi DOC Agren from a fellow Digest lurker.

Thomas had replied with the link to Jared Noble's page with his Modular
Fighter Rules. I was just going to note that they are pre-fleetbook.

We started with the info on this link and made a few adjustments for fleetbook
fighters.

In the Propulsion section we lowered the cost for Fast and Long-Range
Modules from 3 to 2. FB Fast and LR fighters are cheaper than in FT2.
We also lowered the cost for Fast/LR from 6 to 5.

In the Anti-Ship section we increased the cost of Attack and Torpedo by
1 each. His cost for them is low on this link page. These fighters cost did
not change for the fleetbooks.

The only change to the Efficiency ratings was for Limited Anti-Fighter.
We gave it an Eff = 1, and made "None" AF an Eff = 0, Cost = 0. This was

to conform to our house rule of Fighter Eff more that 5 to be invalid, but no
one built fighters that could not defend themselves.

We allow Fast/LR fighters which we refer to as Recon/Patrol. They use
Standard frame, Fast/LR engines, "None" Anti-ship, and Standard
Anti-fighter; these are "legal" for us Costing 6 per with Eff of 5.

The last addition we made was to add a Medium frame with Cost 1 and Eff
1. With the Heavy Frame having a defence against beams equal to level-2
screens in the Beta fighter rules; we made the Medium frame to be as
level-1 screens against beams. This will only come in effect if the die
is not DRM'd by a minus, as this makes the 4 a no hit already. But if the beam
die is unmodified or plus DRM'd then the extra cost (4 each fighter) is a
little protection. This modify is for BD's only, we do not

modify Scatterguns Anti-fighter, if you want to protect from them then
you must pay the full price for Heavy fighters.

From: DOCAgren@a...

Date: Sun, 26 Dec 2004 21:40:29 EST

Subject: Re: looking for Modular Fighters?

Thank U all for providing me with the info on these.. It is too bad they are
pre FB book with Jerry mods I think they seem to work in close enough...

I will be sitting down and working up a pair of fighters which can be modular
set-up.    Will post them when I'm done.

Have a Good One, DOC Agren    (Lurker on the Digest)

In a message dated 12/26/04 2:01:01 AM,
> owner-gzg-digest@lists.CSUA.Berkeley.EDU writes:

> Date: Sat, 25 Dec 2004 18:58:53 -0500

> Thomas had replied with the link to Jared Noble's page with his

- -jerry