> Tomb : PS - Sounds like I'd prefer Southampton to Portsmouth (no one
Having grew up in Portsmouth, lived and hungs around some of the seedier
areas (not somethign I want to boast about) and worked in the Naval Base
(opposite that marvellous 250-year-old Home Fleet flagship "HMS
Victory") I can confirm it went downhill as the fleet went downhill.
"Ladies of a certain Reputation" (as my mother used to call them) used to
travel down on the train from London when a major ship
(battleship/carrier)
or squadron came in to the harbour station, and queue up outside the main gate
to attract custom. Alternatively, the matloes had a chance to visit
any of the 10-12 bars in a row on the harbour front leading, only 20
yards across the road from the gates, as well as a large number of very, ummm,
"friendly" houses in the backstreets nearby (now cleared up). The Naval
Provost was a very regular sight....
Why is this not off-topic? Whilst I'm not suggest Umm Qasr (?) will
turn into something similar it's just a reminder (perhaps *very* useful for
scenarios around spaceports) that the old Traveller
grime_and_lowlife_around_starport is still likely to hold true in the
GZG-verse.
New Southampton or New Portsmouth anyone? ;-)
G'day,
> Why is this not off-topic? Whilst I'm not suggest Umm Qasr
You could extend this to an FT scenario too. Tassie just doesn't have enough
"ladies of negotiable affection" to meet demand when the US carriers come in
so they're flow in from Victoria (its legalised over here before you
ask).
So thinking GZGverse, small colonies may not be able to keep up with demand
when a big NAC fleet docks so they may have to "fly in" the friendly ladies
for the event... imagine how eager the fleet would be to retrieve them if
pirates struck....;)
Cheers
You could extend this to an FT scenario too. Tassie just doesn't have enough
"ladies of negotiable affection" to meet demand when the US carriers come in
so they're flow in from Victoria (its legalised over here before you
ask).
So thinking GZGverse, small colonies may not be able to keep up with demand
when a big NAC fleet docks so they may have to "fly in" the friendly ladies
for the event... imagine how eager the fleet would be to retrieve them if
pirates struck....;)
Beth, And imagine the shock when those heroic forces discover that "the
friendly ladies" are themselves the pirates....) Or at the very least the
recon element for the pirate strike...)
Don, she said "negotiable". Of course they could be negotiating from a
position of strength:)
Michael Brown
[quoted original message omitted]
Don, she said "negotiable". Of course they could be negotiating from a
position of strength:)
Michael,
Yeah don't they always......)
Don
> You could extend this to an FT scenario too. Tassie just doesn't have
Reminds me of an old computer game called 'Star Control' where if you choose
the 'Sirens' ship their special weapon was to lure the crew off the opposing
ship where they would float around in space until you scooped them up!
In the game crew were the same as damage points. The 'Sirens' could strip a
large battlecruiser of all it's lustful men at an alarming rate!:)
Jeremey
G'day Don,
> And imagine the shock when those heroic forces
I just wrote "Oh that would be a corker!" and then realised you'd have no idea
what I meant... suffice it to say I'm very tempted to try it out as our next
FT scenario;)
Have fun
I just wrote "Oh that would be a corker!" and then realised you'd have no idea
what I meant... suffice it to say I'm very tempted to try it out as our next
FT scenario;)
Well I was struck by the similarity to one of Nick Caldwell FMA Pirates
games....) Pirates & Prostitutes....sounds FMA like to me....) It just had
loads of possibilities.