From: Thomas Barclay <Thomas.Barclay@s...>
Date: Mon, 21 Apr 2003 02:02:01 -0400
Subject: Linked Games for ECC
Damo, A number of us have attended a small con (CampCon) for the last couple of years and used this exact concept for our weekend of gaming. In the first iteration, the scenarios all linked one to another, and this necessitated some pretty 'airy' planning for the final stages, given the potential force balances. In the second iteration (much better IMO), the scenarios were pre-set (pretty important for things like bringing figs) but the overall campaign victory was an amalgam of the results of the five scenarios, and part of the linkage was each side getting 4 chits for reinforcements. Each represented about a 10% bump in forces. If you played one at scenario start, you were gauranteed the forces. If you waited to call it in mid-game (hoping maybe not to spend it at all that game), you rolled and had a 50-50 chance (IIRC) of getting the forces. If not, the counter was unused but you couldn't call in any more reserves for the remainder of that game. As it turned out, I think the first couple of games saw maybe 1 chit played each side (in the DS game, none in FT) and the SG game saw the remainder played. It was a very bloody see- saw game. Reinforcements we let be some choice from the available units (more infantry, more vehicles, arty, etc). In DS and FT, points were directly assessible. In SG, the GM applied a bit of discretionary thinking. Both varieties worked okay.... the linked linear list led to each iteration impacting the setup forces for the next one. But the second one with five independent but associated in the same campaign scenarios with reinforcement chits worked very well. I'd be interested (potentially, depends on what kind of games and what the background story is) in running part of a larger linked game. Having ran Grey Day To Die with Los, I have some perspective on running large games (which are a lot of fun, but boy do they take a while) and having helped setup several of these linked scenario weekends, I'd find it quite enjoyable to discuss this. You can drop me some e-mail off-list if you want to hash about some ideas. Tomb.