Lights to game/paint by

5 posts ยท Jul 2 1998 to Jul 2 1998

From: Brian Bell <bkb@b...>

Date: Wed, 01 Jul 1998 22:39:07 -0700

Subject: Lights to game/paint by

Greetings, I have just moved into a new house in June. Now that I have a job
again (I've been out of work since Feb.), I can now by tables for the game
room. The room has 7' celing and 2 small windows. It currently has 2 overhead
(condesent) single bulb light fixtures. The walls are off white
with a lot of wood (wall closet and 1 wall has 1/2 height paneling). And
unfortunatly, very few outlets.

But my question is the following: What type of lighting would be best?

Overhead bright condesent bulbs Overhead florescent bulbs (I am uncertain that
I can accomplish this) Torch style Halogin bulbed floor lamps Other

I can thing of pluses and minuses to each of these.

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Thu, 2 Jul 1998 06:14:48 -0500

Subject: Re: Lights to game/paint by

Brian spake thusly upon matters weighty:

> Greetings,
And
> unfortunatly, very few outlets.

Hi Bri. Glad to hear you're back in the ranks of the employed. That's always a
reassuring feeling.

> But my question is the following: What type of lighting would be best?

Well, I have these 6' high upward shining halogen floor lamps that do an
excellent job of casting indirect light (if you actually have a solid white
ceiling rather than rafters. They were about $20.00 a pop
on sale, and I think regular somewhere in the $40-50 Canadian range
(About $2.50 US these days....). The other good alternative is a
flourescent bar fixtures - I find the two bar flourescent fixture to
cast a good soft light. And it doesn't generate as much heat as the
incadescents, which can be important in an area where ventillation is
problematic. If you want to work with what you have, have you thought about
moving existing sockets and trying flourescent bulbs? They seem to give off a
less harsh light but you may (depending on layout) want or need to move your
existing lights. A typical 15 A circuit can
handle at least 6-10 sockets, so if your lights aren't wired in with
much else, you may also be able to add additional bulb sockets w/out
too much difficulty.

You may want to go to your local Home Hardware, Home Depot, Builder's
Warehouse etc. and talk to one of their staff in lighting. They generally have
good suggestions and are at least mildly conversant with local bylaws.

I find I like good lighting when I game, but not so intense I think I
need to wear shades - I find the floor lamps work excellent with a
solid white ceiling. They cast a good light, but diffuse because of the
reflection off the ceiling. I used to use two of these to illuminate my gaming
area. And you don't get the glare of overhead incandescents. But flourescents
are good too, but the fixtures for real flourescents can be a little pricey.

Tom.
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From: Tim Jones <Tim.Jones@S...>

Date: Thu, 2 Jul 1998 15:07:13 +0100

Subject: RE: Lights to game/paint by

> On Thursday, July 02, 1998 5:05 PM, Los [SMTP:los@cris.com] wrote:

See the Painting FAQ for the definitive answer and examples

http://www.geocities.com/Area51/Station/3565/ft-painting-faq.html

This is definietly an FAQ and just to let you know the FT fAQ
is about 80% complete and will be on-line this month hopefully.

From: Noah Doyle <nvdoyle@m...>

Date: Thu, 2 Jul 1998 11:06:32 EDT

Subject: Re: Lights to game/paint by

> In a message dated 98-07-02 09:35:36 EDT, Los writes:

<< Is there a color scheme/guide to the various forces in FT? meaning
NAC,NSL, ESU, etc? >>

This may have been addressed before, but IDK. Anyway, my $0.02 If you're being
ultrarealistic, all combat ships are flat black. Less signature that way. If
that sort of (boring, IMHO) relism is not your cup o' joe, then I would say
the sky's the limit, especially with private commercial ships.

Noah

From: Los <los@c...>

Date: Thu, 02 Jul 1998 09:05:20 -0700

Subject: Re: Lights to game/paint by

Is there a color scheme/guide to the various forces in FT? meaning
NAC,NSL, ESU, etc?