Landships II

6 posts ยท Oct 6 1999 to Oct 8 1999

From: dadams@p...

Date: Thu, 7 Oct 1999 08:04:36 +1000

Subject: Landships II

I am looking at doing a FMA games based on Colonial Warfare with mecha
(Landships, Zeplins, Fliers, Martian Tripods...) inspired by the website

What I am looking at is the bang part of the game. Does anyone looked at
firepower, penetration and armour of Colonial period weapons? As well, has
anyone looked at the armour ratio of armour (I envision a N" = Nd ratio).

As well, I envisions Suppressions to work differently, where each
suppression adds +1 to morale tests. Has anyone used this , or do anyone
have ideas how to suppress troops who are trained to stand up in firefights.

Any ideas or flames, please send.

Darryl

From: Brian Burger <yh728@v...>

Date: Wed, 6 Oct 1999 22:45:15 -0700 (PDT)

Subject: Re: Landships II

> On Thu, 7 Oct 1999 dadams@parracity.nsw.gov.au wrote:

> I am looking at doing a FMA games based on Colonial Warfare with mecha

???

I assume you meant to write "the Major General's and/or 'By Jingo!'",
which are the two really excellent colonial sites I know of. MajGen's has the
coolest landships, and some great gyrocopters and stuff.

> What I am looking at is the bang part of the game. <<snip>>

Just scale Sg2 'downward'. Muskets are FP1, muzzle-loading rifles FP1
and higher impact, breechloading rifles are FP2 and higher Impact still.
Gatlings FP3, obscene impact. ("Whatever happens, we have got/the
Gatling
gun, and They do not/...)

All personnel armour will be either d4 or d6, I'd imagine. Vehicles move
up from there... as for ironclad/landship armour, damned if I know. Work
out your small artillery pieces, then figure armour from there, depending
on how evil you want landships and/or artillery to be.

What's the armour die of a Martian thark? (Long live John Carter!)

<<snippage of Suppression stuff, as I have no useful ideas right
now...>>

Hope that helps, and let us know how the project goes!

From: Tom McCarthy <tmcarth@f...>

Date: Thu, 7 Oct 1999 08:10:16 -0400

Subject: Re: Landships II

Stuart Murray was going to run a Boer war SG2 scenario at GZG ECC last
February. He'd brought Boers with a pompom gun and British infantry (in khaki)
with a Maxim gun.

He was not going to use radios or EW, but I seem to recall he'd given the
rifles reasonable rates of fire and good impact (since historically these
weapons, per shot, have excellent lethality compared to modern weapons).
 I
think British infantry (Martini-Henrys ?) had firepower 2 and D8 impact
or maybe D10.

At the other end of the scale, muzzle-loaded muskets are definitely
firepower 0.5 and impact D6.

I assume your inspiration is Redherring's page?

From: Neil <rppl@p...>

Date: Thu, 7 Oct 1999 18:12:21 -0700

Subject: Re: Landships II

> I am looking at doing a FMA games based on Colonial Warfare with mecha

A book you might want to get if you can find it is " Soldiers Companion " from
GDW it was a supplement to their space 1889 rules and has rules for landships,
gyrocopters etc. The only thing is this involves Earth invading Mars in the
Victorian era. Worth a look if you can find it.

From: Andrew Martin <Al.Bri@x...>

Date: Fri, 8 Oct 1999 14:55:04 +1300

Subject: Re: Landships II

> ..."Soldiers Companion" from GDW...

It also includes combat tripods, for example, the German Fiesler Storch combat
tripod. I've got a copy of it. If you want a chapter summary, let me know and
I'll send you the details.

For those interested in things colonial and Space: 1889, I've come acros a
Space: 1889 mailing list at Onelist. You can subscribe by sending an email to:

From: Kevin Balentine <kevinbalentine@m...>

Date: Fri, 8 Oct 1999 12:13:56 -0700 (PDT)

Subject: Re: Landships II

Date: Thu, 7 Oct 1999 18:12:21 -0700
From: "Neil" <rppl@pacificcoast.net>
Subject: Re: Landships II

I concur. "Soldiers Companion" is a great resource for this type of game and
is perfectly suitable to doing purely historical games.

My group uses it for Boer War scenarios and we are always satisfied with the
way it plays.

Neil said:

A book you might want to get if you can find it is " Soldiers Companion " from
GDW it was a supplement to their space 1889 rules and has rules for landships,
gyrocopters etc. The only thing is this involves Earth invading Mars in the
Victorian era. Worth a look if you can find it.

Later, Neil