From: Thomas Barclay <Thomas.Barclay@s...>
Date: Fri, 24 Sep 1999 11:55:02 -0400
Subject: Landers - what are they? and FT/SG crossover
Keep in mind, small or large sized landers are pretty gross in terms of armour. A small lander can have SG2 class 5 armour I would think (when you can make a tank fly, the concept of a wimpy plane goes away - no longer are air vehicles brittle one you have good AG). I hate to think of how to convert FT weapon systems to SG2. Any suggestions of how to convert various beams, torps and missiles, to an SG2 battlefield equivalent? Keep in mind the RL size of the FT ships (small). And the armour levels? This assumes that for some ungodly reason you might want an FT ship to interact with your SG board. I'd try the following: Class 1 Beam - Class 5 weapon (HEL? DFFG?), point targetted. 1 RB for all targets. PDS - Class 3 weapon (HEL or MDC), point targetted. 1 RB for all targets. Class 2+ Beam - some type of arty. Missiles - some type of arty. Conversions: Shields: Treat each level as 5 levels of armour in SG2 - but hits that fail to penetrate don't even reach the real hull or armour. No non penetrating effects. Armour: Treat each box of armour as 5 levels of armour. This isn't a great translation, as FT armour effectivley ablates. Treat a basic hull as 3 levels of armour. PDS: Roll vs any incoming missile, 1d6. On 1-4, the missile is destroyed. The only reason they might sneak through is they are small enough to make targetting difficult. GMS/P cannot be targetted. Roll once per PDS system. Class 1 batts are not accurate enough for use in this role vs these weapons.