Kevin,
Los is off the list for some work related stuff overseas. To my knowledge he
and Tom were working on the Kravak stuff. Maybe Tomb can fill you in?
Bob
[quoted original message omitted]
Henrix,
You know more than you think. When I talked to a key source within GZG (I
won't mention his Jon name Tuffley here to preserve his anonymity), he
indicated these were used as a bit of an inspiration for the sculptor. 2300
was a very GZGverse style of universe, had about the same time period for
setting, and had some EXCELLENT artists who produced some very good work. GDW
produced a lot of good stuff in its time.
Notice how some weapons seem to look like the 2300 ones? Kafers (no umlaut for
me...) look a lot like KV? The Goliath looks like the M9, the Rommel like the
german Panzer, and the Wombat like the German GEV AIFV? And the FSE look a lot
like Legion in 2300? Now, a fair number of these
can be explained by similar source material and ideas (a near-to-today
recognizable-ish sci-fi game is likely to resemble another). But their
is at least a passing nod to 2300.
Which, BTW, has inspired me to work on a 2300 conversion for SG2 and
DS2. Haven't got around to worrying about FT/Star Cruiser yet. Will post
it when I get done.
The other thing I recall from 2300 vividly... the Kafer name for humans.
Das Flieschessen (sp?) which they suggested translated as "meat-being".
Bugs.... can't live with em, but you can shoot em. Least as long as you shoot
FIRST.
> At 17:48 2002-05-16 -0400, Tomb wrote:
Yep, I had an inkling 2300 was a source of inspiration. I haven't checked item
for item, but when I started playing 'Grunt I borrowed all 2300 material I
could find, as inspiration. (Some sort of circular thing going
on here ;-)
> Which, BTW, has inspired me to work on a 2300 conversion for SG2 and
This guy has done a little bit:
Dirtside 2300 http://www.geocities.com/Area51/Rampart/1966/ds2300.htm
and Star Cruiser Lite (based on FT)
http://www.geocities.com/Area51/Rampart/1966/scl.htm
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