From: Jon Davis <davisje@n...>
Date: Wed, 11 Sep 1996 03:41:37 -0400
Subject: Re: Jon Tuffley
> Mike Elliott wrote:
From: Jon Davis <davisje@n...>
Date: Wed, 11 Sep 1996 03:41:37 -0400
Subject: Re: Jon Tuffley
> Mike Elliott wrote:
From: M.J.Elliott@u...
Date: Wed, 11 Sep 1996 22:29:54 -0400
Subject: Re: Jon Tuffley
> Jon Davis wrote: > the rules. Well, Jon has a number of projects "in the pipeline". Unfortunately, I am not yet at liberty to tell you about any of them, with the sole exception of "Bugs Don't Surf" - the first supplement to SGII. Speaking of which, if anyone has anything they'd like to see included in BDS then let me know. I'm afraid I can't say anything yet about some of the other stuff in the "planned and progressing" department, suffice to say that some of it is VERY exciting!!! Please rest assured that as soon as Jon gives me the go-ahead I will update you all. Jon and I regard you folks on this list as one of our primary "user groups" - you will probably be the first to know about any new developments (you certainly were wrt SGII). BTW, take my advice and get playing SGII - a lot of the rules make much more sense in the context of an actual game. Enjoy!
From: kx.henderson@q... (Kelvin)
Date: Thu, 12 Sep 1996 14:19:08 -0400
Subject: Re: Jon Tuffley
> On Thu, 12 Sep 1996 M.J.Elliott@uk22p.bull.co.uk wrote: > I'm afraid I can't say anything yet about some of the other stuff in THIS is why I have given up on that other miniatures company from Great Britain. Their miniatures may be very well made and detailed, but they don't give their market (the actual players) this kind of consideration. As well as the fact that their games aren't nearly as well thought out. Rest assured that GZG products will be staying on my gamesroom shelves for a long time to come. Thank you GZG!
From: Robert Crawford <crawford@k...>
Date: Thu, 12 Sep 1996 15:49:58 -0400
Subject: Re: Jon Tuffley
M.J.Elliott@uk22p.bull.co.uk: > Well, Jon has a number of projects "in the pipeline". Unfortunately, I Some detailed rules for fighting in closed places, possibly? Unless you can crawl down into the bugs' tunnels, there's no sense fighting them...