Hello folks: this is my first post to the list after lurking for a few days
I am 35, and live In Central Illinois, I have been gaming for 20+
years now, and have done playtesting for Game Designers Workshop and FASA over
the years.
I have been working on using FT as substitute for high guard and DS2 for
Striker
has anybody ever tried a D whatever based system for DS2?
On Wed, 22 Apr 1998 21:25:56 +0000, "Shadowcat" <kwalsh@cube.ice.net>
wrote:
> I am 35, and live In Central Illinois, I have been gaming for 20+
Welcome to the list! Though I would have sworn that GDW never did ANY
playtesting. :-)
> I have been working on using FT as substitute for high guard
Your insight would be excellent. Some others have worked on this but I don't
know if we have the "definitive" Traveller conversions yet.
> has anybody ever tried a D whatever based system for DS2?
There have been a number of dice based conversions for DS2. I don't mind the
chits myself, but I can see why some people dislike them. You might want to
check Jerry Han's mailing list archive site. I don't have the URL off hand,
but I'm sure Jerry will point it out (or you can do a check on a web search
engine).
> You wrote:
> There have been a number of dice based conversions for DS2. I don't
The guy who taught me to play Dirtside II glued his damage validity
chits to blank 6-sided dice. So you pull the appropriate number of
dice from a bag/box/whatever and roll 'em. Makes things a bit more
conventient--and makes chits harder to loose.
FTGZG Mailing List Archive!!
Coming Soon; Really Cheesy Search Engine!! (Assuming I can figure out
how Java works under Linux. Grrrr. (8-) )
http://www.idigital.net/jhan/ft/full-thrust.html
I think the article mentioned came across in March; if you look at the
indexes, you'll probably be able to find it. Or, you can hunt
down the respective DS2/SG2 site it's on; I'm sure somebody will
pipe up about it. (This is the third time the question has been
raised in as many months. (8-) )
J.
Welcome!
I'm actually working on an Excel spreadsheet to build High Guard(2nd Edition)
ships. I think the campaign rules from Trillion Credit Squadron can easily
transfer to FT. So far, as I look at FT the designs all seem to convert to
Traveller Book 2 (1 mass = 50 tons). For High Guard to make sense the ratio
seems to be 1 mass = 500 tons.
Michael Brown
http://www.wco.com/~mkkabrow
Gaming for over 20 years AH, GDW, SPI, TSR(back when everthing was 5x8"!)
> Michael Brown wrote:
...
> Michael Brown
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Those were the days!
Cheers,
I'd be interested in a Traveller conversion for FT/DS/SG II also as I'm
re-
starting a T4 Campaign soon again:)
randy
> At 21:25 22/04/98 +0000, you wrote:
TTFN
Jon
There is a distinction between GDW (Game Designers Workshop) and
<whisper> Games Workshop </whisper>.
> Jonathan white wrote:
> At 21:25 22/04/98 +0000, you wrote:
> John Atkinson wrote:
That's neat. That would be 20 dice, with one blank, right? The chances of
getting a single value would be the same, but it would prevent getting two
chits at the same time if they were on the same die. It seems a minor
convenience improvement, but it still sounds cool.