Interesting space games

3 posts ยท May 21 2002 to May 21 2002

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Tue, 21 May 2002 15:21:36 -0400

Subject: Interesting space games

http://www.adastragames.com/games.html

My attention was caught by the Trader part, as I'm running a Merchantile
Traveller campaign shortly and would be interested to see what these
guys did with trade/commerce. But the space combat game might be (as
might the minis) of more general interest. Also the fact they are using
Hipparcos data for their starmap speaks well of them (for those of us who like
real starmaps).

Anyone played Delta V? Anyone have any comments or reviews of it?

From: Jaime Tiampo <fugu@s...>

Date: Tue, 21 May 2002 12:24:09 -0700

Subject: Re: Interesting space games

> Tomb wrote:

I did a demo here at our local gaming con last October. Call it SFB Lite. It
has some interesting parts to it. I'm not sure I like the damage track system
it uses and the movment system is a little combersome until you get into it.
Weapons do poor damage at anything but point plank range so it ends up being
strafing run after strafing run but I didn't get to use the missiles in the
system so they'd add another dimention to it.

From: Michael Llaneza <maserati@e...>

Date: Tue, 21 May 2002 13:59:29 -0700

Subject: Re: Interesting space games

That's still in development. I don't think Ken has done much with the trade
rules, since discussions of starship operating economics went by
on the worldbuilding-l list just last month. Check the forums on the Ad
Astra website or drop Ken a line.

I haven't played for close to a year, supposedly Ken got 3d vector movement
working in a playable fashion. I want to try it before I
believe him - but I'd want a sip from the Holy Grail before I
authenticated it.

> Tomb wrote:

> http://www.adastragames.com/games.html