From: GBailey@a...
Date: Sun, 2 Jul 2000 10:16:22 EDT
Subject: Re: interesting (Glen's designs)
> >So, Oerjan, exactly how are my designs "interesting"? When you play against someone using "FX" & "RX" weapons so that they end up shooting at you more often than you shoot at them then you tend to lose, or at least I do. I like 3-arc weapons, the Klingon designs have some bigger arcs but they're designed based off SFB Klingons which have large-arc weapons (especially with the optional arcs). We use cinematic movement. I have designed some single-arc torpedo ships if we ever do play vector. I'm not a missile man, and I have this knack for hitting BJs when I do use them. Except in a recent battle, when my 2 cloak-capable missile barges [mass 64, 4 SMRs, class-2 (all arcs), 2 class-1s, MD 2, 2 FC, 6 armor, 265 points] hit the largest enemy vessel with 8 salvoes in which 35 missiles found the target and 33 got through. It was a glorious explosion! > >Thanks for the design suggestions for the Gazelle escort. I don't have FB2, yet. Steve's MD2 ships each have about 8-12 PDS + ADFC, so when two are on the board it's tough to get missiles through. Plus each tends to have about 4-7 class-1 beams. If he thinks you might bring on missiles or fighters he'll bring out his "Atlanta" class escort with another 8 PDS + ADFC. He has been bringing it out more lately. > >Steve upped the MD after having two different ones fail MD Well, when the enemy (me) is eager to close they don't have to go fast. He was happy to get to speed 10 whereupon the crew would break out the champagne (now it's at speed 20 with the MD2 ships). > >Also, because I started having more needle beams in battles. He'd really love to have Kra'Vak engines so he could turn 2 with an MD2. Give him a cost and his ships will immediately jump in price. I just have this thing against limited fire (ammo) when using SMs. Glen