Interesting Camo

6 posts ยท Mar 31 2000 to Mar 31 2000

From: Aron_Clark@d...

Date: Thu, 30 Mar 2000 16:18:31 -0800

Subject: Re: Interesting Camo

That's a really good idea. I'd like to hear if anyone tries it. Early
encounter Kar'vak (sp) would be easy to id on the battle field. Are there
other spectrums which would cause a shift in color perception?

Greg <gregwong@best.com> on 03/30/2000 03:49:14 PM

Please respond to gzg-l@CSUA.Berkeley.EDU

To:   gzg-l@CSUA.Berkeley.EDU
cc:    (bcc: Aron Clark/AM/Avid)
Subject:  Re: Interesting Camo (was Interesting Birthday Cake)

> Does beg the question of how you paint an ultra-violet camo pattern

Here's a thought, though I haven't tried it... yet.

Take your tabletop terrain and view it under a blacklight. Then get paints
that have a similar look under the blacklight and paint your camo to match the
patterns of your terrain.

Players come into the room looking at your strange paint job in regular room
light. Right before you start the game, turn the lights off and turn on the
blacklights.

Just my 2 cents (US).

--Greg

From: Beth Fulton <beth.fulton@m...>

Date: Fri, 31 Mar 2000 10:44:07 +1000

Subject: Re: Interesting Camo

G'day Greg, Aron,

> That's a really good idea.

Sure is!

> I'd like to hear if anyone tries it.

I'm very tempted, have to see how much the globes cost and then I'll give it a
berl.

> Early encounter Kar'vak (sp) would be easy to id on the battle field.
Are there other
> spectrums which would cause a shift in color perception?

Any shift in the spectrum used for visual cues would skew what you saw -
obvious one is going infrared, though one of the simplest maybe just to
cellophane you lamp and see what you lose - Derek was once on a night
exercise with a guy who'd made all his map notes in red, unfortunately the
torches had red filters...oops;)

Which suddenly brings another thought to mind the atmospheric etc conditions
would also impact upon what light waves were let through
(e.g.
in water all the red light is gone by 10 metres or less).

Heres a couple of questions for the more astronomically or physiologically
knowledgeable than myself 1) obviously under certain stars you're going to get
different wave lengths (or is that assumption invalid?) and so just travelling
to a different star system would impact upon what was camo and what wasn't.
2) does anyone know how far off the 0.4-0,7 micometres wavelength can
you
go and still possible use it for visual cues - now radio waves can draw
a false picture (or am I stuffing that too and there's some hidden process of
missed) so theoretically any part ofthe spectrum could just depends on how
fast you want the picture and how fast you can recieve it and what the ambient
levels are (to prod evolution in the first place)??

Cheers

Beth

From: Laserlight <laserlight@q...>

Date: Thu, 30 Mar 2000 20:18:07 -0500

Subject: Re: Interesting Camo

> Any shift in the spectrum used for visual cues would skew what

You can easily buy 60 watt lightbulbs which are red, yellow, blue or green for
party lights.

> 1) obviously under certain stars you're going to get different

Not really, you get different proportions of the wavelengths but the eye
adjusts and you probably wouldn't notice a difference in
color.  Exception:  a brown dwarf shines at only about 1000-1200
degrees, so it would have red light. The main things that would affect it, I'd
think, would be the density and composition of the atmosphere; however, I'd
expect the local variation in vegetation to be more important.

From: Beth Fulton <beth.fulton@m...>

Date: Fri, 31 Mar 2000 12:53:11 +1000

Subject: Re: Interesting Camo

G'day,

> You can easily buy 60 watt lightbulbs which are red, yellow,

Yep, though I'll try for the blacklight ones first.

> Not really, you get different proportions of the wavelengths but

And a guess most people would have visors and what-not on anyway.

> Exception: a brown dwarf shines at only about 1000-1200

Red pens aren't a must on Alarish then?;)

> The main things that would

Why? If photosynthetic wouldn't they colour themselves for their light
environment (i.e. ambient light conditions would still be the strongest
determining factor)? Or do you mean how thick tehy are, leaf shapes
etc??

Beth

From: Laserlight <laserlight@q...>

Date: Thu, 30 Mar 2000 22:20:46 -0500

Subject: Re: Interesting Camo

> Exception: a brown dwarf shines at only about 1000-1200

Alarishi army camo, at the moment, runs to light grey+dark
grey+red.  But no one lives "outside" so sunlight color isn't an
issue for most people.

> The main things that would

You'd think so. Plants ought to absorb the colors that best
penetrate the atmosphere--colors like green, for instance.  But
they don't. (If they absorbed green, they wouldn't reflect green. If they
didn't reflect green, they wouldn't look green).

Besides which, you may have imported plants on semi-terraformed
planets.

From: Beth Fulton <beth.fulton@m...>

Date: Fri, 31 Mar 2000 13:40:46 +1000

Subject: Re: Interesting Camo

G'day,

> You'd think so. Plants ought to absorb the colors that best

I was thinking of the algas which are red and brown (mainly so they can live
at depth where blue is the best colour to absorb), so my train of thought had
dragged me off to a planet where everything was purple and maroon etc.

> Besides which, you may have imported plants on semi-terraformed

It'd actually be very interesting to see if they stayed the same though,
corals almost undoutedly wouldn't as their morphs change with their physical
conditions usually.

Beth