Interceptors

4 posts ยท May 10 2002 to May 13 2002

From: John Atkinson <johnmatkinson@y...>

Date: Fri, 10 May 2002 09:56:33 -0700 (PDT)

Subject: RE: Interceptors

> --- Brian Bilderback <bbilderback@hotmail.com> wrote:

> This is a big minus in tournament games since

Out of curiousity, what rules do most tournaments use for selecting fighter
types? I don't really play many tournaments because I really don't like them
in general. I wouldn't want to select any of the differing cost types for
swapping out because it affects point cost calculations, but wouldn't it make
sense to be able to swap out standards and interceptors? As a side note, you
could rationalize swapping out attack, long range, or fast fighters as
well.  Fast is the ship stripped down and anti-fighter
weapons added, long range is the ship with extra fuel
cells, and attack is with Anti-ship ordnance.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 10 May 2002 10:14:14 -0700

Subject: RE: Interceptors

> John Atkinson wrote:

> --- Brian Bilderback <bbilderback@hotmail.com> wrote:

Actually Binhan wrote that part.

> Out of curiousity, what rules do most tournaments use

I don't know.

> I don't really play many

Same here, which is the reason for my above comment.

3B^2

From: Charles Taylor <charles.taylor@c...>

Date: Fri, 10 May 2002 23:33:47 +0100

Subject: RE: Interceptors

In message <20020510165633.28583.qmail@web12308.mail.yahoo.com>
> John Atkinson <johnmatkinson@yahoo.com> wrote:

> --- Brian Bilderback <bbilderback@hotmail.com> wrote:
Well, in the tormanents Paul Radford and I run, we have pre-defined
fleets (Allan Goodall's tormanent fleets IIRC) where, if any of the ships have
fighter bays, we cost the fleet assuming normal multirole fighters, and list
how many surplus points the player has for upgrading the fighters (if
required). Again, IIRC, each player will know what fleet the other has, and
can chose fighters accordingly.

I've considered the possibility of allowing fighters to be re-armed with
different loadout, perhaps requiring additional time in the hangers? Although,
I'm tempted to make it a Phalon speciality (or let Phalons
're-configure' their fighters quickly) - based on the assumption that
Phalon fighter weapons are scaled down Pulsars.

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Mon, 13 May 2002 13:42:30 +1000

Subject: RE: Interceptors

On Saturday, May 11, 2002 2:57 AM, John Atkinson
> [SMTP:johnmatkinson@yahoo.com] wrote:

For tournaments I run, fighters must be specified before the tournament
starts. This usually results in 1 Interceptor, 1 Heavy or Torp and the rest
general purpose.

'Neath Southern Skies - http://home.pacific.net.au/~southernskies/
[sstrike] Raider Fleet of War Leader Kel'em'all