Improvised Turn Guages.

4 posts ยท Jun 1 1997 to Jun 13 1997

From: k.g.mclean@c... (Kevin Mc Lean.)

Date: Sun, 1 Jun 1997 18:54:29 -0400

Subject: Improvised Turn Guages.

Bob Blanchett mentioned the problems with turn gauges recently, and that made
me think that someone might be interested in the type I use. Basically I glue
a clear plastic ruler to a clear plastic protractor. Works fine. You can see
what's happening underneath (particularly, if you get the right type of
protractor with less marks on it). Similarly you just measure distance with
the ruler.

Regards,

From: Ground Zero Games <jon@g...>

Date: Mon, 2 Jun 1997 05:09:37 -0400

Subject: Re: Improvised Turn Guages.

> Bob Blanchett mentioned the problems with turn gauges recently, and
Basically
> I glue a clear plastic ruler to a clear plastic protractor. Works fine.
You
> can see what's happening underneath (particularly, if you get the right

A very useful idea, Kevin! In playtests and demos, we have found that once
players are used to the game, the turn gauges become fairly unneccessary in
most cases; you can
actually gauge turns accurately enough from just the ship's base - if
you use the US (geohex) bases, with the clockface marks, then simply put a
pointer (pencil tip?) against any mark on the base and rotate the model the
required number of marks. For players who use the plastic hex stands, put a
straight edge (ruler) flat against one of the hexsides of the stand -
rotating the base "half a side" (ie: so that the point touches the ruler) is 1
turn point (30 degrees) and rotating so that the next "flat" touches
is a 2 point turn. This is usually good enough for non-munchkinised game
groups... :)

From: Kyle Klingler <kklinglr@f...>

Date: Fri, 13 Jun 1997 15:09:31 -0400

Subject: Re: Improvised Turn Guages.

> On Mon, 2 Jun 1997, Kevin Mc Lean. wrote:

> Bob Blanchett mentioned the problems with turn gauges recently, and
Basically
> I glue a clear plastic ruler to a clear plastic protractor. Works
I haven't tried this yet but an idea I had was to use a base with the turn
degrees marked on it (like the Geo-Hex bases) and use a thin string
(like dental floss) with the proper unit measure marked on it. I've found that
rulers tend to get in the way when moving the figure while the string may not.
The only problem I can see right now would be keeping the string straight at
the figure's destination to maintain the correct facing. Let me know what you
think or have experienced.

From: Chris McCurry <CMCCURR@v...>

Date: Fri, 13 Jun 1997 17:28:15 -0400

Subject: Re: Improvised Turn Guages.

> Bob Blanchett mentioned the problems with turn gauges recently, and
Basically
> I glue a clear plastic ruler to a clear plastic protractor. Works

> Kyle Klingler wrote:

maybe if you used like a small nail at the other end to "pin point the
distance" one the distance and angle were deturmined then you could place a
marker such as a dice or similar item to mark the point. the distance does not
have to be exact. board games are usally played a representational games any
way. ( I don't think a fraction of an inch will make a difference)

if the distances were marked on your string clearly then you should be able to
tell where the figures are to be moved to.

CMC