I'm curious: I dl'd the IJN beta stuff a while back and have been using it for
my IJN ships; I'm wondering if you can leak any changes that may have occured
in playtest, or at least advise if the beta that was on
Star_Ranger has gone firm?
I ask as i note that your IJN slot umplies you might be a release point for
the info, and I'm seriously wishing for some slightly upgunned (or at least
beefier) IJN ships.
> --- Noam Izenberg <noam.izenberg@jhuapl.edu> wrote:
> I got the big ships done and uploaded.
> I'm curious: I dl'd the IJN beta stuff a while back
Well the IJN beta designs haven't been officially made public yet. I haven't
posted their location on my site or message board though I have posted a link
to someone elses IJN designs:
http://hometown.aol.com/vinsfullthrust/JPN.html
Again the ships at the above link are NOT the beta test versions, just someone
elses idea of the Japanese fleet.
> I ask as i note that your IJN slot umplies you might
The IJN designs *will* show up some day. Hmmm, you want the IJN 'upgunned'
from what you saw......nope, you
definitely weren't looking at the beta test designs ;-)
> --- Star Ranger <dean@star-ranger.com> wrote:
> The IJN designs *will* show up some day.
<sigh> i think i may be. The ones with the Ronin +
Samurai as classes of Cruisers?
I guess my gripe is that they seem to be well
_gunned_, but lack the range or integrity to hold
anything to, say, the NSL. and the Hyperdimensional whatchamacallit seems
useless as a weapon, unless all one is going up against is 'popcorn'. I've
tried using it many times and EVERYONE (minus said 'poppers') shrugs ot off.
All kinds of fun to say, no fun to shoot.
further, while the drives are potentially 'fast', once my ships get into harms
way, they die faster. YMMV. but the fleet i usually go up against is typically
NSL-centred and I simply cannot do enough damage to
his ships before mine are tinsel.