Heinlein Arachnids

5 posts ยท Nov 5 1997 to Nov 7 1997

From: Phillip E. Pournelle <pepourne@n...>

Date: Wed, 05 Nov 1997 16:46:48

Subject: Heinlein Arachnids

Status: RO

Hello, There has been a couple people mentioning an interest in replicating
Heinlein type arachnids in StarGrunts II and DirtSide II. Here's my two cents
worth for SG II. Draw them up as regular troops
except they have movement like calvary/power (12 inches), full armor
(d8),
and CC weapons such as a combat shotgun as well as their nasty teeth... Now
they ignore morale and Modivation factors and use a D12 quality die.
Additonally there is no squad leader. They have a brain as a platoon leader
but he doesn't work like a normal leader. First whatever each bug sees, he
sees, instant fire support, (if avaiable from the other brain controlling the
artillery, etc). The Brain also has 4 activation markers, that can be
transfered automatically from him to any squad under his command, but the
squads don't have any activations themselves, they just take two actions when
activated. The Squad of soldier bugs can automatically respond to close combat
by instinct. Now the question become the effects of supression. Do they ignore
suppression? I think not. I think that the soldier bugs still have some
instincts for immediate survival and the high quality die would reflect how
easy it is for the brain to overcome this. This all would mean that if you are
using the point system that I posted earlier that these guys would have a
quality cost multiple of 2, probably 2.5. If you use a natural distribution in
DSII for the human forces arrayed against them, then the Arachnids would be
purchased like a cybernetic vehicle or two times their normal costs. What are
your thoughts? Phil P.

From: Phillip E. Pournelle <pepourne@n...>

Date: Thu, 06 Nov 1997 09:26:47

Subject: Heinlein Arachnids

In regards to my last post regarding the arachnids Brain bug, I'd like to
Status: RO

make a change. As before each squad of soldier bugs does not have a leader and
does not suffer morale or modivation effects. Instead the Brain bug has 6
action markers that he can play on any squad of soldier (or other) bugs. The
advantage is that he could put them all into one squad, but he must do it
sequentially. The disadvantage is he cannot do the cascade effect that human
leaders can do (pass one action to a lesser leader to activate his unit...) he
must send the next action back to his opponents after each action.
        Again the cost multiple for these guys is 2.0+
I'd apreciate some feedback on this idea. I just bought my army last night.
Probably the cheapest army of figures I've ever purchased...
$3.50
for a bag them...
        Phil

From: Kevin Pavlick <PAVLICK@x...>

Date: 06 Nov 97 16:15:26 EDT

Subject: Re: Heinlein Arachnids

<snip>
> I'd apreciate some feedback on this idea. I just bought my army last
$3.50
> for a bag them...
What did you get? And where did you get them? BTW, I like your ideas alot, but
until I playtest them I'm short on feedback, sorry. Very interested on your
purchase. Thanks.

From: Paul Calvi <tanker@r...>

Date: Thu, 06 Nov 1997 19:25:08 -0800

Subject: Re: Heinlein Arachnids

> At 02:08 PM 11/6/97, you wrote:
I
> wonder what the Kravak bugs look like...

Oh great. Now my official, GZG, powered-armor troops that I've spent
hundreds of hours meticulously cleaning and painting and which I spent
hundreds of my hard earned dollars on, to support Jon and his wonderful
products, get to fight against...RUBBER SPIDERS?!?!?!?

Oh the humanity....

<g>

From: campbelr@d...

Date: Fri, 7 Nov 1997 13:09:06 +0000

Subject: Re: Heinlein Arachnids

Paul Calvi <tanker@rahul.net> said:

> Oh great. Now my official, GZG, powered-armor troops that I've spent

So.... wouldn't they get a bonus on the armour against projectile weapons
then?...and hand to hand, well I guess it'd just bounce off. But wouldn't you
get a bonus on damage for flame throwers against the plastic ones?

(Big and Definatly EVIL grin here)

Official rules Jon?;D

Randy

"Creative Financing is the key to any venture. Right John?" R. Hood (Ret.)