From: Joachim Heck - SunSoft <jheck@E...>
Date: Thu, 13 Feb 1997 11:47:05 -0500
Subject: Hardware Wars in FT (was Re: Full Thrust Demo Derby!)
> How much of this cave is underground? writes: @:) > BTW, it turns out that I CAN use fighters and missiles. The @:) >reason why they don't use them is that they claim that they can @:) >be easily whipped out @:) @:) (psst, it's "wiped out" ;-) Here are my stats for one of the deadliest weapons from the famous short film Hardware Wars: Hyperspace Whip Mass: 10 Points: 20 Note: This weapon can only be mounted to face forward. When this weapon is mounted it occludes one of the side arcs, preventing any weapons to be mounted facing either left or right (at the player's discretion). This is required to accomodate the crank and handle. This weapon consists of two gigantic devices that bear a superficial resemblance to egg beaters but are actually designed to warp and tear hyperspace, causing grievous bodily harm to anyone in their path. The standard attack of this weapon occurs at a short range - the maximum range is 6". A ship in the front arc can be hit with a swirling vortex of hyperspace plasma, taking 4d6 of damage (the weapon ignores screens). In addition to this standard attack, a stream of BAryonic TeTrion Energy Residue (BATTER) can be projected through the Whip. This highly destructive material is projected out the port and starboard arcs of the ship and causes 1d6 points of beam damage to all vessels in those arcs. This attack effects fighters as well as ships and effects all ships, friendly or enemy, in the target area. It has a range of 12".