> Before we get TOO salivating, take a look
Yeah, I thought the same thing (not that the GW tank isn't nice also). And, as
I have already grabbed a Fed Tank for 25mm gaming, I quickly dismissed getting
the GW tank.
And Lord only knows what they are charging. I got my Fed tank on sale for
$4.99 last year. :-o
***
Yeah, I thought the same thing (not that the GW tank isn't nice also). And, as
I have already grabbed a Fed Tank for 25mm gaming, I quickly dismissed getting
the GW tank.
And Lord only knows what they are charging. I got my Fed tank on sale for
$4.99 last year. :-o
***
Fair's fair, the GW design(s) is(are) very nice and sleek, though the idea of
doing heavy modification mitigates that. I much prefer GW's interpretation.
List on the Hammerhead in the USA is $35, $30 for the Devilfish; I don't know
that I prefer it THAT much.
Now, unless there are specific ideas on how to use the bricks in SGII, I'll
apologize for stretching the thread, and suggest we end it now.
The_Beast
-Douglas J. Evans, curmudgeon
One World, one Web, one Program - Microsoft promotional ad
> Now, unless there are specific ideas on how to use the bricks in
> The_Beast
"bricks"? Sorry, slang for AFV?
If so, sure there are rules for their use and the ideas are endless. They
work well in SGII as long as you don't get crazy and put 6-8 on each
side!
:-)
I most enjoy pitting one side with a mixed force in an attack against another
side defending with only infantry and AT weapons. Put reasonable terrain on
the table (for infantry defense) and it can be a tough game for both side.
Another setup I have tried with success is the "Ambush". The game starts as
the first shots are fired in an ambush with forces as above. For the "armor
heavy side", you are in a tough position because you are way too close to
those enemy ground pounders (who will be in good defensive positions). And for
the "infantry heavy side" you have to KO the enemy AFVs quickly before they
can bring their superior firepower to bear. This later setup makes for a nice,
quick game also.