GZG-Vegas

3 posts ยท Jan 29 2003 to Jan 30 2003

From: Izenberg, Noam <Noam.Izenberg@j...>

Date: Wed, 29 Jan 2003 07:43:37 -0500

Subject: GZG-Vegas

From: Brian Bilderback <greywanderer987@yahoo.com>

> The most logical choice geographically is also

Dollars to doughnuts, if you could turn FT into a wagering proposition, they'd
let you play on a main floor (Put a starmat on a craps table?) and stay for
free. Look at all the dice rolling. You'd have to have an
extra GM-type for each game to call the wagers and place the bets, but
sheez - what a opportunity! It could be bigger (and more suspenseful)
than the Superbowl...

From: Laserlight <laserlight@q...>

Date: Wed, 29 Jan 2003 08:34:52 -0500

Subject: RE: GZG-Vegas

> You'd have to have an extra GM-type for each game to call the wagers

"Indy's PTorp-armed BB vs Aaron's beam-armed DD.  Join the pool: How
many turns will it take for Aaron to destroy Indy's ship? Will the DD take any
damage?"

Sort of like Ender's Game plus the Gamer's Guild stories by, mmm, William Wu
IIRC.

From: Izenberg, Noam <Noam.Izenberg@j...>

Date: Thu, 30 Jan 2003 09:11:26 -0500

Subject: RE: GZG-Vegas

From: "laserlight@quixnet.net" <laserlight@quixnet.net>

> You'd have to have an extra GM-type for each game to call the wagers

> any

Well, some people would have to be banned from the table, if not the casino,
if not Vegas itself for their sheer reverse entropic effect on random
systems...