[GZG] Turrets and bodies separate

9 posts ยท Oct 13 2005 to Oct 14 2005

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Thu, 13 Oct 2005 18:43:08 -0400

Subject: [GZG] Turrets and bodies separate

I must say, I have several lines of tanks (possibly old CMD ranges or someone
else's) in
1/300th where subsituting turrets is easy and you can change turrets and
thus easily have grav chassis, AC chassis, or tracked (theoretically, wheeled
would be possible too). That's handy.

In 25mm, I can't think of any really good reason this could not be done too.
Some have started by letting you make orders for an AIFV, an FCS, or the like
all from the same similar appearance. I had conversations with David at DLD
about this, but his casting is multipart and very detailed, so its a bit of a
different beast.

Using single major part pour moulds, you'd still think standardizing on say 3
sizes of turret rings (one for small turrets, one for medium turrets, one for
larger turrets) would be good enough. Use these for all chassis' and then
you're set. You can mix and match turrets and chassis. And, when making your
moulds, just make smaller ones with 1 or more turrets. Make 2 or 3 turrets of
the same type in a mould, instead of a
vehicle chassis +
turret.

To avoid too much stock sitting about, just keep a small stock of each body or
turret and then pour more as needed.

Rather than increasing your inventory (which, BTW, is a problem that even a
simple POS system ought to handle quite nicely, or web commerce solution), it
might actually do the opposite. Instead of having to make 10 different grav
chassis, you need make six. But with six different turrets, that's 36
combinations, instead of 10. You see my
point - fewer
actual moulds and fewer actual different stock items, but more possible final
products.

Yes, this does require a bit of planning and discipline.

The other option is make all turrets flat bottomed. You have to think that
would agree with pour moulds generally. Then make the three 'turret elevators'
(the ring part that would be moulded at present into the turret) separate.
Then you can even go one step further and sometimes, using a different
elevator ring size, fit larger turrets to hulls not normally designed for it.
It might look odd, but if you've ever seen some historical monstrosities, you
know this is hardly unprecedented. That offers the benefit of somewhat
decoupling turret ring size from the individual turret. Then you'd buy a
turret ring elevator, a turret, and a chassis.

I was very much of the opinion that if I ever get a place with a garage where
I can do some casting, this is the kind of thing I'd do. And I think it could
be profitable for a business doing it, for the aforementioned reason of having
more models available while still having fewer actual moulds and separate
inventory items.

Of course, what do I know....? (Adrian, Laserlight... no need to answer... or
for that matter, any of you who've met me... that goes double for Beth...
*grin*)

Tom B

From: damosan@c...

Date: Thu, 13 Oct 2005 19:53:41 -0400

Subject: Re: [GZG] Turrets and bodies separate

> On Oct 13, 2005, at 6:43 PM, Thomas Barclay wrote:

I can't think of a reason why "multi-part" would make a difference.
If the turret well is identical across the models then any turret should fit
any model.

This isn't the case with current DLD models but could be.

Damo

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 14 Oct 2005 06:05:13 -0700

Subject: Re: [GZG] Turrets and bodies separate

I hate it when someone makes my point much better than I did.

Then again, I l;ove it when that happens, too.

> On 10/13/05, Thomas Barclay <kaladorn@magma.ca> wrote:
(the ring part that
> would be moulded at present into the turret) separate. Then you can
*grin*)
> Tom B

From: Frits Kuijlman <frits@k...>

Date: Fri, 14 Oct 2005 15:20:04 +0200

Subject: Re: [GZG] Turrets and bodies separate

Ummm...
Isn't this what Old Crow does? The range is pretty modular, and you can even
order parts separately as far as I know.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 14 Oct 2005 06:24:20 -0700

Subject: Re: [GZG] Turrets and bodies separate

I'm not sure, I haven't looked at their stuff in a while.

> On 10/14/05, Frits Kuijlman <frits@kuijlman.net> wrote:

From: Fred Kiesche <recursive_loop@y...>

Date: Fri, 14 Oct 2005 12:25:35 -0700 (PDT)

Subject: Re: Re: [GZG] Turrets and bodies separate

Greetings:

On the 25mm Accessories page at Old Crow:

<http://www.oldcrowmodels.co.uk/25access.htm>

...they have turrets, fixed turret base, turret emplacements, all sorts of
nifty stuff.

Ditto the 15mm accessories, but not as much selection.

In 6mm, no turrets, etc., but between the buildings, the pipelines and the
monorail, I am seeing a really
nifty city for Ogre/GEV minis!

From: Doug Evans <devans@n...>

Date: Fri, 14 Oct 2005 14:42:57 -0500

Subject: Re: Re: [GZG] Turrets and bodies separate

***
In 6mm, no turrets, etc., but between the buildings, the pipelines and the
monorail, I am seeing a really
nifty city for Ogre/GEV minis!
***

Er, on the GZG list, we only pay homage to Microtac... ;->=

Oh, and Germy's designs, of course.

The_Beast

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 14 Oct 2005 14:35:35 -0700

Subject: Re: Re: [GZG] Turrets and bodies separate

> On 10/14/05, Fred Kiesche <godel2escher2bach@yahoo.com> wrote:

Perfect.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 14 Oct 2005 14:36:19 -0700

Subject: Re: Re: [GZG] Turrets and bodies separate

> On 10/14/05, Doug Evans <devans@nebraska.edu> wrote:

> Er, on the GZG list, we only pay homage to Microtac... ;->=

ONLY?

Speak for yourself. ;-)