From: Indy Kochte <kochte@s...>
Date: Thu, 16 Mar 2006 15:17:10 -0500
Subject: [GZG] telescoping time scales
_______________________________________________ Gzg-l mailing list Gzg-l@lists.csua.berkeley.edu http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lOn 3/16/06, Allan > Goodall <agoodall@hyperbear.com> wrote: There are a few (I think right now few) other game systems which use telescoping time scales (or telescoping/logrithmic spatial-time scales). The one I'm familiar with is Flames of War, and while it is not an ideal example to use for DS3, SG2, etc, not one of the players I have encountered have had much problem with the changing time and space scales during combat. Just a statistical data point on the subject. Mk