[GZG] SG2 -- Network Game

4 posts ยท Jun 1 2006 to Jun 2 2006

From: Sutherland <charles@n...>

Date: Wed, 31 May 2006 21:11:02 -0500

Subject: [GZG] SG2 -- Network Game

Hello all,

        I have gotten a decent set-up on my attempt to get Stargrunt
into the VASSAL system. It is free and gives you the ability to play games
over a network much like FTjava does for FT. It does not automate things as
much as FTjava but lets you move pieces around, hidden movement and several
other handy things like a dice roller and movement trails. What I need now is
someone to help me playtest the thing and offer suggestions on what could be
added. I currently have a small set of GZGverse images and a sizable
collection of WW2 type units and vehicles.
 If
anyone has a specific set of models and/or vehicles they want included I
am open to suggestions. If anyone is interested in killing a couple of hours
to play SG2 over the internet please let me know.

From: Don M <dmaddox1@h...>

Date: Wed, 31 May 2006 21:40:24 -0500

Subject: Re: [GZG] SG2 -- Network Game

Charles

I like the sound of it....) Is this on a web site?

From: Sutherland <charles@n...>

Date: Wed, 31 May 2006 21:48:32 -0500

Subject: RE: [GZG] SG2 -- Network Game

THe VASSAL engine is at this URL
http://www.vassalengine.org/community/index.php

I have yet to upload the SG2 module. I can do that tonite. It will be listed
as VStargrunt2.

If interested please drop me a line at nishawn[at]charter.net and we can
arrange a time that is good.

Charles

[quoted original message omitted]

From: Sutherland <charles@n...>

Date: Fri, 2 Jun 2006 14:56:18 -0500

Subject: RE: [GZG] SG2 -- Network Game

I got off work early today and the family is out playing... give me a ring if
you are interested in playing tonite.