[GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

43 posts ยท Oct 7 2005 to Oct 18 2005

From: John Atkinson <johnmatkinson@y...>

Date: Fri, 7 Oct 2005 03:26:26 +0200

Subject: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lOn 10/4/05, Ryan
> Gill <rmgill@mindspring.com> wrote:

> Using shotguns, great against the swabbies on board. Two of their guys

So tell me, what's the practical difference between a 4 gauge automatic
shotgun (computer-selectable to feed from either the flechette or the
sabot drums) and a light autocannon? If a suit of PA can carry the latter (see
the ESU writeup in SGII) then it should have few problems with the former.
Especially if you put a muzzle brake on it, and equip the 'arm' of the PA with
hydraulic recoil compensation.
Here's the problem with boarding actions vs. PA-suited opponents or with
PA-scale weaponry: Starships are, in general, full of things that do not
'react well to bullets'. Not least of which is the hull. In the case of
merchantmen (IE those ships you'd most want to board and loot rather than just
blow into scrap metal) those hulls are probably not real heavily
armored. And using AP rounds, high-power heat rounds, etc is probably
going to poke holes in things that the design engineer did not intend to
function with holes in it. Like the skin of the ship. For boarding actions
against merchies, I like the Traveller:TNE Guild Deck
Sweeper, a low-tech submachine gun with extendable stock firing 9x24mm
ammo
and an underbarrel 25mm low-velocity grenade launcher. In the hands of
reasonable competent troops working against civillians, it does the job
without opening huge gaping holes in the cargo bay resulting in all your loot
being sucked into hard vacuum which may impair the resale value.
Unlike, say, a man-portable plasma gun designed to kill light armored
vehicles. The GL is intended for locked hatches and security doors only, and
is a single-shot breechloader usually loaded with HEAT rounds, issued 1
or 2 per weapon. Boarding actions against military starships would be rarer
than hen's teeth and undertaken only by special operations forces. I'm
inclined to equip them with cutting torches in one hand, and a 12 ga shotgun
loaded with #1 buck in the other. Against unarmored opponents the latter will
do nicely without overpenetration issues, and against armored opponents the
former makes an
interesting hand-to-hand weapon.
I'm back from the field.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 08:12:21 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

Interestingly enough, a friend and I have been discussing the details of
boarding actions in another gaming setting. One of the things we postulated
was that in any situation where a ship is likely to enter combat any time
soon, the first thing that will happen is that the crew will suit up and
depressurize the ship, to eliminate the risk of explosive decompression from a
lucky hit. The byproduct of this would be that almost all boarding actions
would be in vac. This might mitigate the problems caused by unintentional
holes in the wrong places a bit, since once the action is over, you
repressuirze slowly, detect leaks and patch them. Also, this game setting
doesn't have any
artificial or anti-grav, so recoil is a big problem.  We've come up
with a few ways to pay our respects to Mr.Newton:

1. Lasers (Not mounted on fricking sharks, though). I'm not a big fan of them,
but they make sense in this situation. 2. Mag boots. They help, but only
mitigate the problem. 3. The high tech solution for the military is an
integrated weapon and PA suit, where the suit fires little bursts from it's
thrusters to compensate for the gun's push.

As for how rare or common boarding actions would be, I don't know whether I
agree or disagree.

> On 10/6/05, John Atkinson <johnmatkinson@gmail.com> wrote:

From: Laserlight <laserlight@q...>

Date: Fri, 7 Oct 2005 12:13:13 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

From: "Brian B" <brianbinor@gmail.com>
> We've come up with a few ways to pay our respects to Mr. Newton:

> 1. Lasers (Not mounted on fricking sharks, though). I'm not a big

Weapons with rocket-propelled rounds -- gyrojet small arms, for
instance.  If you hit the target, *they* tumble -- which is good.

From: KH.Ranitzsch@t... (K.H.Ranitzsch)

Date: Fri, 07 Oct 2005 18:21:12 +0200

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

Laserlight schrieb:
> From: "Brian B" <brianbinor@gmail.com>

Another possibility is recoilless guns that shoot out a cloud of gas or dust
backwards. The obvious problem of endangering the shooter should not be an
issue for PA.

Though I agree that rockets are the better solution for most cases.

Something like a Taser might also work - light projectiles trailing
wires that are used to carry an electric discharge.

Greetings Karl Heinz

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 09:27:07 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, Laserlight <laserlight@quixnet.net> wrote:

> Weapons with rocket-propelled rounds -- gyrojet small arms, for

Assuming they have recoilless launch systems, sure.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 09:32:57 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, K.H.Ranitzsch <kh.ranitzsch@t-online.de> wrote:

> Another possibility is recoilless guns that shoot out a cloud of gas

In vac, with everyone suited, shouldn't be a problem period.

From: Fred Schmidt <fcschmidt@p...>

Date: Fri, 7 Oct 2005 10:09:28 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

Without some kind of artificial gravity or inertia dampeners, everytime a ship
changed speed or made a sharp turn, wouldn't its crew become chunky

salsa against the trailing bulkhead?

Aside from that, perhaps boarding parties could be trained in the "Ender's
Game" style of weightless combat.

Fred

[quoted original message omitted]

From: Roger Burton West <roger@f...>

Date: Fri, 7 Oct 2005 18:26:16 +0100

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On Fri, Oct 07, 2005 at 10:09:28AM -0700, Fred Schmidt wrote:

Not necessarily. Depends on how much a "thrust point" translates to in
real-world terms.

(And of course boarding normally only happens to a ship that can't evade
anyway.)

R

From: Roger Burton West <roger@f...>

Date: Fri, 7 Oct 2005 18:27:27 +0100

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On Fri, Oct 07, 2005 at 08:12:21AM -0700, Brian B wrote:

> One of the things we

While I'm on your side of this argument, I think it does depend on vacc
suit quality - they _will_ impede manual dexterity to some extent. Think
about typing with gloves on...

(Also consider that the air has to be _stored_ somewhere. Under even
higher pressure than normal.)

R

From: John Atkinson <johnmatkinson@y...>

Date: Fri, 7 Oct 2005 19:30:32 +0200

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lOn 10/7/05, Fred
> Schmidt <fcschmidt@prodigy.net> wrote:

Unless they are strapped into acceleration couches. Amusing scenario:

"Oh, look. Some idiot's attempted to board us." "I can play Silly Buggers
too!" *Slams hard on the acceleration control for about 3 seconds.* "Send a
cleanup crew." Seriously, a setting without artificial grav means boarding
actions are only possible when the boarded vessel's engines are completely
disabled. Of course, a setting with controllable artificial gravity means
boarding actions are more or less impossible, as rapid polarity reversals with
selected gravity generators will take anyone not strapped in and slam them
into the ceiling, then the deck, then the ceiling again, over and over, at
very high G-ratings, until they are nothing but a seriously nasty mess
of bodily fluids and pulped flesh. This is cheerfully known as "Grav Pong" in
some settings.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 10:42:55 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, Fred Schmidt <fcschmidt@prodigy.net> wrote:

I believe Messrs. West and Atkinson have addressed this question sufficiently.
Let me just add: Wah. That's the setting, those are the limitations, the
characters (it's an RPG setting) can deal with it. I can see why others might
decide to add certain technologies into a setting to allow certain behaviors
by characters, but I'm taking hte opposite approach.

> Aside from that, perhaps boarding parties could be trained in the

Probably.

From: Gregory Wong <sax@s...>

Date: Fri, 7 Oct 2005 10:43:04 -0700 (PDT)

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On Fri, 7 Oct 2005, Roger Burton West wrote:

> While I'm on your side of this argument, I think it does depend on
Think
> about typing with gloves on...

A keyboard... how quaint.

--Greg

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 10:47:42 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, Roger Burton West <roger@firedrake.org> wrote:

> While I'm on your side of this argument, I think it does depend on
Think
> about typing with gloves on...

Obviously. In an RPG, that's easily addressed with differing levels of suit
quality. In a wargame, you can always explain that the difference is factored
into crew quality.

> (Also consider that the air has to be _stored_ somewhere. Under even

True, but those high-pressure storage tanks are much smaller and more
localized than the entire hull of the ship.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 10:51:07 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, John Atkinson <johnmatkinson@gmail.com> wrote:

Depending, of course, on how many G's the ship is capable of to begin with,
and how well prepared for such tactics the boarders are, using Mag Boots, etc.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 10:52:50 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, Gregory Wong <sax@soundingrocket.com> wrote:
Think
> > about typing with gloves on...

Keyboard, touchpad, etc. given the amount of audio chaos that is associated
with combat, I'm not sure I'd entrust a ship entirely to voice recognition.

From: Laserlight <laserlight@q...>

Date: Fri, 7 Oct 2005 13:56:43 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> > "Oh, look. Some idiot's attempted to board us."

In one Trav ship in a campaign I was, part of the defenses were that
the grav plates on deck would cycle +6g to -6g four times a second.

From: Laserlight <laserlight@q...>

Date: Fri, 7 Oct 2005 13:58:07 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> Keyboard, touchpad, etc. given the amount of audio chaos that is

Direct neural control. Sensor mesh in the helmet.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 11:01:09 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, Laserlight <laserlight@quixnet.net> wrote:

> In one Trav ship in a campaign I was, part of the defenses were that

That's just evil.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 11:03:32 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, Laserlight <laserlight@quixnet.net> wrote:

Assuming the technology exists in the setting.

From: Laserlight <laserlight@q...>

Date: Fri, 7 Oct 2005 14:06:55 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> > Direct neural control. Sensor mesh in the helmet.

There's some of that *now*. Very limited bandwidth but it exists.

From: Laserlight <laserlight@q...>

Date: Fri, 7 Oct 2005 14:12:56 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> > In one Trav ship in a campaign I was, part of the defenses were

Lord Mike wanted to go with pop down laser anti-personnel turrets,
four at every intersection. I suggested the high gee ping pong defense. We
compromised and got both..

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 11:27:10 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, Laserlight <laserlight@quixnet.net> wrote:

Hmmmmm.... interesting. Do you have links? I'm still developing the background
material and this could be useful.

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 7 Oct 2005 11:27:30 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/7/05, Laserlight <laserlight@quixnet.net> wrote:

> Lord Mike wanted to go with pop down laser anti-personnel turrets,

Of course.

From: Eli Arndt <emu2020@c...>

Date: Fri, 7 Oct 2005 11:27:51 -0700

Subject: RE: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

Why not just a dome bubble at every intersection. Innocent enough and could be
mirrored on the outside to double as mirrors for seeing who is coming and
going down the halls in day to day operations. Also think of this when I see
the domes on the ceilings of stores.

Eli

Lord Mike wanted to go with pop down laser anti-personnel turrets,
four at every intersection. I suggested the high gee ping pong defense. We
compromised and got both..

From: Gregory Wong <sax@s...>

Date: Fri, 7 Oct 2005 12:29:54 -0700 (PDT)

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On Fri, 7 Oct 2005, Brian B wrote:

> On 10/7/05, Gregory Wong <sax@soundingrocket.com> wrote:
Think
> > > about typing with gloves on...

Then use cerebral implants.

--Greg

From: Roger Books <books@m...>

Date: Fri, 7 Oct 2005 15:46:27 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lThe difference is
the light auto-cannon is not affective in SG close combat
while the flechette shotgun gets you a die shift.

The take I'm getting is people don't really think PA with a shotgun (Close
assault PA bonus with Shotgun shifts) is cheese. I need som shotgun arms for
my NAC PA.

My view of PA is up close and personal anyway. If my PA is not close
assaulting they should be in the rack.

Welcome back John, It will be good to have your "restrained" voice back on the
list.:)

Roger Books

> On 10/6/05, John Atkinson <johnmatkinson@gmail.com> wrote:

From: Laserlight <laserlight@q...>

Date: Fri, 7 Oct 2005 19:20:58 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> > > > Direct neural control. Sensor mesh in the helmet.

http://aebrain.blogspot.com/2004/01/todays-brain-article-braingate.html

From: Oerjan Ariander <oerjan.ariander@t...>

Date: Sat, 08 Oct 2005 10:21:35 +0200

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> KHR wrote:

> Another possibility is recoilless guns that shoot out a cloud of gas or

> dust backwards. The obvious problem of endangering the shooter should

It's not so much a problem for the *shooter* as for anyone standing *behind*
the shooter. Recoilless guns and countermass weapons are distinctly bad ideas
if there's any risk whatsoever that you'll have to
fight in corridors :-/

Later,

From: Brian Bilderback <bbilderback@h...>

Date: Mon, 10 Oct 2005 05:56:31 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/8/05, Oerjan Ariander <oerjan.ariander@telia.com> wrote:

That's what I meant to address, sorry for the confusion.

> Recoilless guns and countermass weapons are

My original comment still applies, that suited boarders won't be *AS* affected
by this as movern infantry.

From: Brian Bilderback <bbilderback@h...>

Date: Mon, 10 Oct 2005 06:03:58 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

Cool, thanks.

> On 10/7/05, Laserlight <laserlight@quixnet.net> wrote:
http://aebrain.blogspot.com/2004/01/todays-brain-article-braingate.html
> _______________________________________________

From: Oerjan Ariander <oerjan.ariander@t...>

Date: Mon, 10 Oct 2005 19:22:20 +0200

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> Brian Bilderback wrote:

> >>Another possibility is recoilless guns that shoot out a cloud of gas

They wouldn't be *as* affected, in the sense that they (probably) won't be
*killed* by standing in the backblast area.

They would still run a very serious risk of having most of their peripherals
scrubbed off their suits and any surfaces intended to be
transparent (face plates, camera lenses, lightly-armoured weapons etc.)
turned opaque by a myriad of tiny pock-marks, effectively rendering them

both deaf and blind... which takes them out of the fight just as effectively
as actually killing them would.

IOW, the above comment that it "would not be an issue" for them is IMO true
only for a very carefully selected value of "an issue" :-/

Later,

From: Brian Bilderback <bbilderback@h...>

Date: Tue, 11 Oct 2005 15:00:01 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

Point taken.

Again, I myself still prefer the option of using manouver thrusters on the
suits themselves to counteract recoil.

> On 10/10/05, Oerjan Ariander <oerjan.ariander@telia.com> wrote:
won't be
> *killed* by standing in the backblast area.

From: KH.Ranitzsch@t... (K.H.Ranitzsch)

Date: Thu, 13 Oct 2005 06:59:35 +0200

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

Brian B schrieb:
> Point taken.

Depending on the type of engine used in the thruster, the result may not

be much more comfortable for those standing behind the shooter.

Greetings Karl Heinz

From: Brian Bilderback <bbilderback@h...>

Date: Thu, 13 Oct 2005 05:54:43 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/12/05, K.H.Ranitzsch <kh.ranitzsch@t-online.de> wrote:

I'm guessing the designers of the suits would make allowances for such things.
Smaller thrusters set around the suit instead of one large weapon backblast.

Besides, the more I thought last night about what Oerjan said, the more
inclined I was to disagree with him to a certain extent, to whit:

"They would still run a very serious risk of having most of their peripherals
scrubbed off their suits and any surfaces intended to be
transparent (face plates, camera lenses, lightly-armoured weapons
etc.) turned opaque by a myriad of tiny pock-marks,"

That would depend on the hardness of the materials out of which their suits,
peripherals, and transparent surfaces were made, as compared to the hardness
of the countermass being blown out the back of the weapon
-- again, something that is not completely random, but rather can be
factored in to the design of the suit and weapon.

From: Oerjan Ariander <oerjan.ariander@t...>

Date: Thu, 13 Oct 2005 20:51:17 +0200

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> Brian Bilderback wrote:

> Besides, the more I thought last night about what Oerjan said, the

Even if the countermass consists of plain water, it can do pretty nasty things
to anything standing too close behind the weapon... particularly if
there's no air to slow it down after it has left the weapon :-/

(Not that plain water is a very good countermass, of course - it has far

too high a freezing point and far too low a density for that.)

Later,

From: Brian Bilderback <bbilderback@h...>

Date: Thu, 13 Oct 2005 12:10:19 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/13/05, Oerjan Ariander <oerjan.ariander@telia.com> wrote:

> Even if the countermass consists of plain water, it can do pretty

And just how would you define "too close" in the given context? It's possible,
with the protection provided by the future armor, that the definition of "Too
close" is so close as to be tactically unlikely to occur, or at least easy to
avoid.

From: Oerjan Ariander <oerjan.ariander@t...>

Date: Fri, 14 Oct 2005 06:52:42 +0200

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> Brian Bilderback wrote:

> > Even if the countermass consists of plain water, it can do pretty

Up to at least 2-3 meters, which is exactly the kind of ranges you're
likely to be at when fighting in confined spaces such as buildings or
starships.

Regards,

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 14 Oct 2005 06:07:23 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/13/05, Oerjan Ariander <oerjan.ariander@telia.com> wrote:

I'm just curious how you arrived at that figure. Is that what it is now?

From: Oerjan Ariander <oerjan.ariander@t...>

Date: Fri, 14 Oct 2005 22:34:39 +0200

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> Brian Bilderback wrote:

> >>>Even if the countermass consists of plain water, it can do pretty

First-hand experience with countermass weapons and recoilless guns,
including seeing the marks the various countermasses we use can make on steel
plates.

> Is that what it is now?

No, today the danger zones behind countermass weapons are typically around
*20* meters in Earth sea-level atmosphere.

Later,

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 14 Oct 2005 14:33:28 -0700

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> On 10/14/05, Oerjan Ariander <oerjan.ariander@telia.com> wrote:

Ah. thanks for clarifying.

From: Roger Books <books@m...>

Date: Fri, 14 Oct 2005 17:34:53 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lAny idea how the
gyrojet got around this? Was it just so small you didn't have to worry about
it?

For those that have not heard of a gyrojet:

http://www.littlegun.be/arme%20americaine/a%20gyrojet%20gb.htm

Roger Books

> On 10/14/05, Oerjan Ariander <oerjan.ariander@telia.com> wrote:

From: Robert N Bryett <rbryett@g...>

Date: Sat, 15 Oct 2005 09:08:47 +1000

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> Any idea how the gyrojet got around this? Was it just so small

The Gyrojet was a miniature rocket launcher, not a counter-mass
firing "recoilless gun", so the efflux problem was very much less.
The smooth-bore barrel was perforated and the low-ish pressure
exhaust gasses from the rocket were vented sideways. Even so, I'd have wanted
to wear goggles while firing one, especially the Gyrojet carbine where the
barrel would have been closer to my face.

From: Nyrath the nearly wise <nyrath@c...>

Date: Mon, 17 Oct 2005 21:00:04 -0400

Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power Armour with Shotguns

> Roger Books wrote:

http://www.projectrho.com/rocket/rocket3l.html
(scroll down to section that begins with