[GZG] [SG]Claymores

3 posts ยท Oct 26 2005 to Oct 26 2005

From: Roger Books <books@m...>

Date: Wed, 26 Oct 2005 11:54:25 -0400

Subject: [GZG] [SG]Claymores

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Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lDoes anyone have
rules for this?

The main reason I was wondering is because of the anti-personnel
fragmentation charges attached to vehicles from Dirtside. I would assume they
work exactly like a claymore. I skimmed the rules this morning but couldn't
find anything.

Roger

From: Steve Pugh <steve@p...>

Date: Wed, 26 Oct 2005 17:03:15 +0100

Subject: Re: [GZG] [SG]Claymores

On Wed, 26 Oct 2005 16:54:25 +0100, Roger Books <roger.books@gmail.com>

wrote:

> Does anyone have rules for this?

Not got the rules handy bit I think Claymores are called Command Detonated
Mines in Stargrunt.

From: John Atkinson <johnmatkinson@y...>

Date: Wed, 26 Oct 2005 18:40:54 +0200

Subject: Re: [GZG] [SG]Claymores

Check Command Detonated Mines in the SGII rulebook. Those are 'toned down'
claymores.

John

> On 10/26/05, Roger Books <roger.books@gmail.com> wrote: