[GZG] Requesting a little help with a background (Revolt onAntares!)

1 posts ยท Mar 7 2009

From: Michael Brown <mwbrown@s...>

Date: Sat, 7 Mar 2009 07:36:59 -0700

Subject: Re: [GZG] Requesting a little help with a background (Revolt onAntares!)

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I'd go with a rational like GDW's Imperium. The local authority can draw on
regional reserves, to get more risks his appointment as the local authority.
If the revolt "wins" then have them play out a civil
war.  Then have the Terran Forces REALLY come back (2-3 times what they
had in the original).

Michael Brown mwsaber6@msn

From: John Tailby
Sent: Friday, March 06, 2009 9:18 PM
To: gzg-l@vermouth.csua.berkeley.edu
Subject: Re: [GZG] Requesting a little help with a background (Revolt
onAntares!)

Isn't the simplest rational for limited reinforcements the timescale of the
game.

If the revolt takes place with one turn = one day then there is very limited
time to mobilise new units and get them to a planet miles away. Look at the
recent international conflicts for a model. If it's a done deal before the
next meeting of the general assembly of terra or whatever then they might vote
not to invade and to deal with the new regime.

If one turn is one year then it's a big noisy war. Again politics might be the
limiting factor. Wars are expensive and so might not be popular and some
politicians might vote for education for their citizens rather than expensive
military intervention.