From: Robertson, Brendan <Brendan.Robertson@d...>
Date: Thu, 19 Oct 2006 10:00:50 +1000
Subject: RE: [GZG] "Realistic" Mercenary TO&E [SEC=UNCLASSIFIED]
Its unusual to actually game this out, as the more players, the slower the game (in general). Mercenary unit composition would tend to be a "rock-papers-scissors" situation when they fight each other, due to wild variances in equipment and affordable losses (an all infantry force with disposable anti-tank weapons can afford huge losses in manpower compared to a tank force, but the tankers would be receiving much higher pay to cover potential losses). Brendan 'Neath Southern Skies http://home.pacific.net.au/~southernsk/ > -----Original Message----- IMPORTANT 1. Before opening any attachments, please check for viruses. 2. This e-mail (including any attachments) may contain confidential information for the intended recipient. If you are not the intended recipient, please contact the sender and delete all copies of this email. 3. Any views expressed in this e-mail are those of the sender and are not a statement of Australian Government Policy unless otherwise stated. 4. Electronic addresses published in this email are not conspicuous publications and DVA does not consent to the receipt of commercial electronic messages. 5. Please go to http://www.dva.gov.au/feedback.htm#sub to unsubscribe emails of this type from DVA. 6. Finally, please do not remove this notice.