From: Hugh Fisher <laranzu@o...>
Date: Mon, 9 Jan 2006 21:43:14 +1100
Subject: [GZG] Re: Simplicity and tech levels
I've changed the subject since this is way off the original... > "Mike Hillsgrove" <mikeah@cablespeed.com> wrote: > I'm also of the opinion that in a fleet game, simplicity is the key. Rather > than complicateing the matter with many multiple systems, dozens of Full Thrust is beautifully simple. Have you ever tried playing Babylon 5 Wars? And I'm sure other people on this list will mention Star Fleet Battles unfavourably. > I would also like to see more "technology" in terms of teck levels. The > better the Teck Level, the smaller and more powerful the systems If you want a simple game, you don't want tech levels! And historically, low tech opponents cannot defeat high tech except by swamping them with sheer numbers, which doesn't make for an interesting game. I believe John Atkinson has some forcibly expressed opinions on this subject with regard to StarGrunt/DirtSide. cheers,