From: Thomas Barclay <Thomas.Barclay@s...>
Date: Tue, 1 Nov 2005 09:35:22 -0500
Subject: [GZG] re: alternate threshold methods
My preference is: 1) Card based Yes, I know what Roger is getting at, though cards could be downloadable and printable for ease of replacement or duplication. If you have a 'standard deck', you can also produce a table to simulate the same effect. But I think if you could find a way to do a straight card flip, it'd be faster than a damage chart cross ref. 2) Limited input chart lookup That's my second choice. Unfortunately, if defender chooses, you never loose firecons. If attacker chooses, you always do. If you alternate, it just takes a turn longer at max. Too many 'easy to break' points in FT ship design that I wouldn't think this is the way to go. So 3 and 4 sound unlikely.