[GZG] pds [SEC=UNCLASSIFIED]

1 posts ยท Mar 10 2009

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Tue, 10 Mar 2009 14:23:46 +1100

Subject: Re: [GZG] pds [SEC=UNCLASSIFIED]

Forgot the PDS bit.

I had random neurons firing over the weekend:

PDS
"normal" mode: 1 target; 4-5=1 kill, 6=2 kills + reroll
"swarm" mode (not available using ADFC): all targets; 5-6=1 kill, no
rerolls. PSB for ADFC swarm restriction: fighters can use the ship they attack
as cover etc against the ADFC ship.

For a ship with an average of 3 PDS: Vs 1 target = 2.4 kills (normal) or 1
kill (swarm) Vs 2 targets = 2.4 kills (normal) or 2 kills (swarm) Vs 3 targets
= 2.4 kills (normal) or 3 kills (swarm) Etc

For a ship with 4 PDS: Vs 1 target = 3.2 kills (normal) or 1.3 kills (swarm)
Vs 2 targets = 3.2 kills (normal) or 2.7 kills (swarm) Vs 3 targets = 3.2
kills (normal) or 4 kills (swarm) Etc

Possible problems: it makes it a lot more difficult to get a Heavy Missile
through (due to only 1 "hit point"), and gives diminishing returns to hitting
a single ship with massed fire (still worthwhile, but
all the ordinance/fighters get in each others way for the "optimal"
attack course).

Notes: Looked at 6=1 kill, but the returns were too low on the kill rate.

Brendan 'Neath Southern Skies
http://home.pacific.net.au/~southernsk/

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