[GZG] New props for the zombie games? [TOBECLASSIFIED] [SEC=UNCLASSIFIED]

1 posts ยท Feb 4 2009

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Thu, 5 Feb 2009 09:32:09 +1100

Subject: Re: [GZG] New props for the zombie games? [TOBECLASSIFIED] [SEC=UNCLASSIFIED]

I know someone that has the original "Rollerball" game that was made in
the 70s (or it might be a sci-fi version, but it screamed "rollerball"
when I went through it - memory is a little vague).

Brendan 'Neath Southern Skies
http://home.pacific.net.au/~southernsk/

________________________________

        From: gzg-l-bounces@vermouth.csua.berkeley.edu
[mailto:gzg-l-bounces@vermouth.csua.berkeley.edu] On Behalf Of
mxconnellSent: Thursday, February 05, 2009 8:33 AM
	Subject: Re: [GZG] New props for the zombie games? [TO BE
CLASSIFIED]

        I saw the internet/home brew rules and was struck the same way.

For several years, I have seen a Rollerball game at Historicon. I rarely see
it in the PEL, so I have yet to play it. But I have seen the set up and it is
insanely drool generating if you are even remotely a fan. A custom built
rollerball stadium, heavily converted figures decently painted (~40mm(?)).
Often there is a little sign posted next to it saying "commercial product is
in development, rules and figures not
available - don't ask!". A state that has remained unchanged for the,
minimum, 3 years I have spotted it - probably more like 4.

I imagine you would have to layout out the track with offset squares for
movement and just use FMA for combat type mechanics. I would think converting
all the figures would be more daunting than the rule creation. Hmmm, another
thing to roll around in the back of my head and distract me from work.....

        Martin