[GZG] mini-survey

3 posts ยท Nov 2 2006 to Nov 5 2006

From: Glenn M. Goffin <gmgoffin@y...>

Date: Thu, 2 Nov 2006 10:47:18 -0800 (PST)

Subject: [GZG] mini-survey

> On 11/2/06, Ground Zero Games <jon@gzg.com> wrote:

> Thanks for all the responses so far; maybe I should have done this

> 1) Do you (or have you in recent years) play SG2?

a) Yes, with 25/28mm minis

Yes, it's one of our (Tactics-0 wargaming group's) favorite games.
We've been playing SG2 several times a year for the last few years.

> 2) Would the development of a game like we've been discussing

b) Yes, but I'd still play it in 25/28mm

Would we play it in micro scale? Maybe. We already play Striker in micro
scale, and will probably give Dirtside II a thorough shakedown next year.

> 3) Would the development of SG3 in this direction tempt you into

c) No, I've got enough lead/scale/projects already!

I personally don't like the 15mm scale. It's too small to enjoy the detail or
the process of painting, but too big for the eye to gloss over quick paint
jobs. Also, 15mm figures seem always too thick for their height. 25mm figures
are more natural; so are HO scale plastic figures (of which I also have far
too many).

The flip side of that comment is that I'm committed to 25mm and micro scales,
and don't have place or interest in starting a new scale.

From: Jason Weiser <atlas7d@e...>

Date: Thu, 2 Nov 2006 17:46:29 -0500

Subject: Re: [GZG] mini-survey

1) Do you (or have you in recent years) play SG2?
d) No, interested but have no opponents/time/money etc...

2) Would the development of a game like we've been discussing (let's call it
SG3) fit what you would want from a hard SF ground combat game? a) Yes, and
I'd play it in 15mm

3) Would the development of SG3 in this direction tempt you into
buying/collecting 15mm forces?
a) Yes, I'd buy a new 15mm army! b) I already have a 15mm force waiting for a
game system...

From: chris.peachey <vladvondrak@y...>

Date: Sun, 5 Nov 2006 09:32:05 -0000

Subject: Re: [GZG] mini-survey

welll, if you are really asking sg is a ggreat game, the machanic work

well
the only thing to include in the new book is a\rmy lists , some sort of
opsional points system, and clear out the querks and gaffs so it is in plain
english oh and keep each relevent ssequence together so we dont have to

keep skipping halfway through the rules to find out what happens if i
pass/fail this test.

> 1) Do you (or have you in recent years) play SG2?

> 2) Would the development of a game like we've been discussing
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