[GZG] Mercenary units

1 posts ยท Oct 18 2006

From: Mark & Staci Drake <markandstaci@c...>

Date: Wed, 18 Oct 2006 15:22:06 -0500

Subject: [GZG] Mercenary units

> Some recent comments made in a reply to the new 15mm Vehicle
But
> are these units representative of what we think merc units would be?
Is
> there a way to build less amazing, but still effective mercenary

In the Slammers books there is inference made to TO&E's differing between
mercenary units,as well as unit quality varying between them.Planets tended to
hire mercenary units based on what they could afford,and you got what you paid
for.

I have used differing TO&E's/unit quality in my solo DS2 games as I
think
this would be a function of what that unit/unit's leader could afford to
get as well.Plus it is interesting to see what certain types of units
will/can
do based on their makeup.I tend to use a good bit of infantry so have used
low-tech infantry merc units w/good bit of support weapons in various
situations.Can be quite fun as well as challenging.

MD