GZG @ historical cons (was: RE: Another T-shirt Idea)

9 posts ยท Nov 24 1999 to Nov 26 1999

From: Indy Kochte <kochte@s...>

Date: Wed, 24 Nov 1999 10:03:41 -0500 (EST)

Subject: GZG @ historical cons (was: RE: Another T-shirt Idea)

It was time to change the subject:)

[...]
> This really didn't surprise me much since it

In the defense of the historical con I attended, it was a small con, nothing
like the big one that was up in Lancaster (Pa) earlier this summer. It was
maybe 2-3x the size of our GZG-ECC last year, with about 10-12 tables
available
for gaming (~70% in use) with about 1/3 of the people there vendors.

Mk

From: Doug Evans <devans@n...>

Date: Wed, 24 Nov 1999 09:25:16 -0600

Subject: Re: GZG @ historical cons (was: RE: Another T-shirt Idea)

***
It was time to change the subject:)
***

Obviously, WAY past time! ;->=

Just out of curiosity, has anyone tried using Steam Thrust, or one of the
other conversions at an historical con? Especially with just a 'home rules' in
the description?

It's bad, but I'm enjoying the vision of, 'Glad you liked it, yes the rules
ARE fast and fluid, even though not completely realistic. By way, they're
(insert one: FTII, SGII, DSII) a futuristic (insert one: space ship, foot
slogger, hover/grav tank) combat game...' ;->=

Just recall my previous comment about some historical gamers wearing heavy
blinders, and how we must show FAR more tolerance. Trust me, plenty of others
willing to try something new IF you show better manners.

The_Beast

From: Michael Sarno <msarno@p...>

Date: Wed, 24 Nov 1999 10:27:49 -0500

Subject: GZG @ historical cons (was: RE: Another T-shirt Idea)

> RWHofrich@aol.com wrote:

> I attend Coldwwars and Historicon regurlarly--and occassionally run

I'm going to Cold Wars, too. At present, I'm trying to plan my convention
schedules for the cons I'm going to attend this spring. I have to finish
getting my events submitted for MonCon and ColdWars within the next month or
so.
 Oddly
enough, I'm also looking over my events submissions for Origins, which are due
in January. At any rate, if you're going to Cold Wars, are you planning on
running any GZG events? I'd hate to schedule another GZG event opposite
someone else's GZG effort. Right now, I'm planning on running Charlie Company
once on Saturday morning, then a different CCo scenario on Sunday morning. I'm
also planning on running FT on Saturday evening. This could change as I'm
still waiting to hear from RAFM if they're going to be giving me any prize
support for the coming season.

-Mike

From: Michael Sarno <msarno@p...>

Date: Wed, 24 Nov 1999 10:33:24 -0500

Subject: Re: GZG @ historical cons (was: RE: Another T-shirt Idea)

> Michael T Miserendino wrote:

> That would be tough at a historical con. I guess you could classify

As I menioned, there are check boxes for "Futuristic" and "Other," so someone
on the committee must be looking for those types of events. There is
plenty of overlap between the historical genre and sci-fi genre of minis
games. Those large cons are well worth the effort.

-Mike

From: Michael Sarno <msarno@p...>

Date: Wed, 24 Nov 1999 10:37:42 -0500

Subject: Re: GZG @ historical cons (was: RE: Another T-shirt Idea)

> devans@uneb.edu wrote:

> Just recall my previous comment about some historical gamers wearing

Oddly enough, I made a similar comment on an historical minis list in support
of having more historical games at the generic games conventions. I guess the
real solution is that we need to have more people lugging their kits to the
cons and actually running more games, of all types.

-Mike

From: John C <john1x@h...>

Date: Wed, 24 Nov 1999 19:01:35 GMT

Subject: RE: GZG @ historical cons (was: RE: Another T-shirt Idea)

> It was time to change the subject :)

Officially, HMGS allows non-historical games.  However, they do so only
grudgingly. The feeling is that the Fantasy and SF people already have plenty
of their own conventions, so why should HMGS give them the tables

that could better be used for proper historical games?

Not everyone feels this way, and the majority of the attendants are
pro-SF
and fantasy, but the people in charge tend to be different story. See, we used
to run two games at every HMGS con; one SF, one historical.

The Historical games would be well recieved, and get plenty of players, and
get lots of praise and pictures in the HMGS newsletter.

The SF games would be well recieved, get plenty of players, and would get
sneers and insults in the HMGS newsletter.

Things are somewhat better now, but you can still expect a bit of hostility.
With people like Jay Hadley on the board, things can ONLY get better.

Much better.  But it doesn't help that the traditional HMGS SF game --
Princess Ryan's Space Marines -- is very much a children's game, played
with stuffed animals and unpainted toys. You will, however, get players for
almost any game that you do. And some of them will be quite good players
indeed! Others...well, that's another story.

From: Michael Sarno <msarno@p...>

Date: Wed, 24 Nov 1999 19:40:54 -0500

Subject: Re: GZG @ historical cons (was: RE: Another T-shirt Idea)

> John C wrote:

> Officially, HMGS allows non-historical games. However, they do so

Well, many of the "people in charge" don't consider it to be an historical
wargame if it isn't Napoleonics or ACW. We just laugh at them, though.

> See, we

The HMGS newsletter isn't the reason you ran the games, though. So what if the
guys who are running newsletter aren't interested in your SF games?

> You will, however, get players for

That's the point. There are players out there who would like to learn some of
these games, but they don't really have the chance. The big HMGS cons are the
perfect place for them to get that chance. Sunday mornings are typically full
of people looking to play games, but not enough games are available. That
would be the perfect time to slip in some GZG event.

-Mike

From: RWHofrich@a...

Date: Thu, 25 Nov 1999 06:57:38 EST

Subject: Re: GZG @ historical cons (was: RE: Another T-shirt Idea)

In a message dated 11/24/99 10:28:15 AM Eastern Standard Time,
> msarno@ptdprolog.net writes:

> I'm going to Cold Wars, too. At present, I'm trying to plan my

I was thinking of doing a Full Thrust scenario for Friday night or Saturday
night, but at this time I'm still negotiating with my wife about the amount of
time we'll spend there...

...the scenario would be a modification/update of one that I did a while
back using the old FT2.0 rules: A 3rd Solar War meeting engagement around a
Dutch trading station, which would allow for something like 12 players total.

I'll let you know when I submit.

Rob

From: Allan Goodall <agoodall@a...>

Date: Fri, 26 Nov 1999 04:28:22 GMT

Subject: Re: GZG @ historical cons (was: RE: Another T-shirt Idea)

> On Wed, 24 Nov 1999 09:25:16 -0600, devans@uneb.edu wrote:

> Just out of curiosity, has anyone tried using Steam Thrust, or one of

I'm thinking about something like this. My "Full Steam" rules for the
Russo-Japanese War are almost completed.

Actually, I haven't found historical players to be THAT bad about trying new
systems. They fall into two camps: historical sticklers, and historical
players. The sticklers won't play a game that doesn't handle their favourite
period EXACTLY. The others, though, are more open to playable games that
"feel" right without being exact.

I find, funny enough, that older gamers tend to be more open to playable
systems. I know my friends have all gone that way. With the time pressures we
now feel, we don't have time to wrestle with rules. That explains my liking
GZG so much...