> Having a red (life), blue (CEF) and sometimes white (evasion) d6
Tell that to whomever (Chris?) mentioned a fumble-fingered player that
scattered such dice. Proper dice holders in bases help, but three places seems
pretty busy. By the way, I thought you just spent CEF when receiving incomming
to go evasive. You have to keep track of it separately?
That said, you find it works well, then it's a good thing. An optional
Fighter-For-Dummies ruleset appeals to me.
The_Beast
> Having a red (life), blue (CEF) and sometimes white (evasion) d6
Doug said:
> Tell that to whomever (Chris?) mentioned a fumble-fingered player that
Yeah. A 20 squadron mass furball, plus a thick fingered player. Ever since
then I've put fighter squadrons on the SSD sheets.
Interceptor SQDRN 1 "Steel Angels" FTRS OOO OOO CEF OOO OOO
I have put fighter flight records on the carrier SSDs for simple AAR and
campaign record keeping reasons. Also, reduces on-table clung.
Format is very similar to Laserlight's (though with numbers, rather than
'OOOOs' and I have a template in Paint that I can insert onto the SSDs as
required as I'm prepping for a game.
> The Beast wrote:
> By the way, I thought you just spent CEF when receiving
The CEF you spend on evasion stays in effect for the entire game turn, so you
need to remember it somehow.
I use LaserLight-style fighter group SSDs instead of dice to track
fighter casualties and CEF use, but with an extra twist: instead of just
marking
each CEF box off as it is expended, I write an "E" for Evasion. (Similarly "A"
for making an Attack, including attacking fighters or ordnance, and
"S"
for Secondary Move.)
Regards,