[GZG] FTverse colinies [TOBECLASSIFIED] [SEC=PERSONAL]

1 posts ยท May 5 2008

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Mon, 5 May 2008 10:25:00 +1000

Subject: Re: [GZG] FTverse colinies [TOBECLASSIFIED] [SEC=PERSONAL]

Hmmm...
For a campaign ruleset, that almost makes sense "as is". That's one thing that
most rulesets *don't* take into account; political will.

Campaign Rules: Each system is assigned a random quality chit (as per SG2).
"Core" systems have a higher amount of Veterans, expansion systems are average
and outposts/colonies have more Green chits.
If a system wants to change its policy, or resist invasion, roll Q to
represent the politicians screwing up military decisions.

Brendan 'Neath Southern Skies
http://home.pacific.net.au/~southernsk/

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