[GZG] [FT][HH] Vector Fatigue, Missiles

1 posts ยท Sep 13 2005

From: Izenberg, Noam <Noam.Izenberg@j...>

Date: Tue, 13 Sep 2005 15:30:19 -0400

Subject: [GZG] [FT][HH] Vector Fatigue, Missiles

From what I've read, the missile waves in SITS are dealt with by picking
targets and ranges (I'm not sure how) and determining missile salvos of dozens
or more missiles in one go by summing them on a card that gets handed to the
opponent and dealt with on turn or segment of intercept. The target's defenses
whittle down the salvo (crossing off missiles on the card) and the remainder
get through and (try to) score damage. I had been trying to think of a some
recordkeeping
gimick to allow those HH-scale missile barrages, and some adaptation
of that scheme might work for an FT conversion as well.

---

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